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  • What is the meaning of this?

    "That Door ID is so easy to guess. People can use a Door ID to warp directly into this point from another world!"

    How does it work? If the world is locked I thought all people can only come through the main door right?

    If someone creates a door to myworld:door1 for example, will he show up on backdoor and steal all the gems and dropped item?

  • #2
    Yes, if you know the ID of a door in a world you can go there directly by doing WORLDNAME:ID
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    • #3
      Originally posted by jtj534 View Post
      "That Door ID is so easy to guess. People can use a Door ID to warp directly into this point from another world!"

      How does it work? If the world is locked I thought all people can only come through the main door right?

      If someone creates a door to myworld:door1 for example, will he show up on backdoor and steal all the gems and dropped item?
      Yes, basically if that message comes up - it means your ID can easily be guessed and anyone can enter through that door from any other world. Try to use a more complex ID that no one will be able to guess.
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      • #4
        Originally posted by Viju View Post
        Yes, basically if that message comes up - it means your ID can easily be guessed and anyone can enter through that door from any other world. Try to use a more complex ID that no one will be able to guess.
        So none owner can go to backdoor if they know the id?

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        • #5
          Originally posted by jtj534 View Post
          "That Door ID is so easy to guess. People can use a Door ID to warp directly into this point from another world!"

          How does it work? If the world is locked I thought all people can only come through the main door right?

          If someone creates a door to myworld:door1 for example, will he show up on backdoor and steal all the gems and dropped item?
          It only shows up when its 2 or less characters as the Id.

          Edit:It might be 3 GT servers are down rn so I can't check.

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          • #6
            What about if we uncheck open to public? Can the public still warp to that door? I mean kind of silly right?

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            • #7
              Originally posted by jtj534 View Post
              What about if we uncheck open to public? Can the public still warp to that door? I mean kind of silly right?
              Yes they can still warp to that door, they just can't enter it.

              It's not silly tbh. Don't you want people to be able to enter doors in your world even if they aren't public? For example: password door bfg deign?
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              • #8
                Originally posted by jtj534 View Post
                What about if we uncheck open to public? Can the public still warp to that door? I mean kind of silly right?
                If I know the ID, I can still get to where the door is, even from another world. That is why having short door IDs for important places is a bad idea, as someone could guess the ID and enter somewhere you do not want them to be.

                It makes nothing 100% safe, so consider using additional locks or blocking off the area if it makes you feel safer.
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                • #9
                  Originally posted by jtj534 View Post
                  "That Door ID is so easy to guess. People can use a Door ID to warp directly into this point from another world!"

                  How does it work? If the world is locked I thought all people can only come through the main door right?

                  If someone creates a door to myworld:door1 for example, will he show up on backdoor and steal all the gems and dropped item?
                  You can actually use doors to warp to other door, even in two completely different worlds by using the following syntax in the destination section :

                  WORLDNAME:ID

                  This is why you should always use a hard or impossible to guess door id, so that players can't easily use it to warp to special areas in your world.
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