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  • R: Mentorship program in gt

    Does anyone still remember it exists? Me neither. That's why I brought this up. Recently, I read that thread titled "Stop advertising growtopia until this...". Highly recommended by the way. One other way of solving this is using the mentorship program thing. Here's one problem though, no one uses it.
    First off, the mentorship program is to help the new players learn, so why the hell do we have to pay gems and buy the certificate to mentor new players. It doesn't make sense! The mentors aren't gaining from the situation, Ubisoft is, for gaining more players. Growtopia has dropped from 40k players average to 25k players this year.
    I think the mentorship program can be fixed by:
    1. The mentorship program should be removed from the store and made free but can only be accessed by players above level 50. Seriously though, who wants to mentor a new player who's not their friend FOR A PRICE.
    2. A world where new players go after the tutorial world to search for mentors. This is so so people who need guidance are easily found. Likewise people who want to help new players can go to the world to look for new players.
    3. At the end of a mentorship program, the new player has to answer a quiz to test their knowledge on the game. Likewise the mentor has a guidebook to make sure they've taught the new player everything they need to do before going solo.

    Any thoughts? #hypeforhalloween
    I despise hyprocrites

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    Great. Exams got delayed to next year. Now I'm back.
    Originally posted by Starkos
    Don't be cynical - you'll find life's a lot brighter.

  • #2
    Yes!

    A world where players under lvl 3, and over lvl 75-80 can go find eachother.

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    • #3
      Actually Mentorship Certificate is not a big problem and 5000 gems is pretty cheap i think, just 3wls. The real problem is level 1-3, it's need to change to Level 1-15.
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      • #4
        Wait when were there 40k people on this year?? I don't remember it

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        • #5
          This is an excellent idea. Also, I agree with GrowPixel, instead of making apprentices limited to people level 1-3 I think they should increase it to level 1-15, or at least level 1-10.
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          • #6
            Mentorship Ticket's price would be the least of the program's problems. However I have some additions to the second suggestion.

            How the mentor/apprentice-hunting world should work is that there should be a system-automated board that gives a list of online mentors and apprentices, and as self-explanatory as it is, will help them look for the type of player they need. There should also be a separate icon for this program, along with notifications to inform them if there are available mentors/apprentices. (And of course, a Show Location and Show Mentor Notifications toggle.)

            And another suggestion of mine: It's exceptionally reasonable to increase the maximum level for apprentices to be added by a mentor. With the random activities new players can stumble upon and accidentally level up before finding their very own instructor, and I couldn't emphasize this even more, level 3 is way too low. I suggest increasing the level to 7.
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            • #7
              Originally posted by PixelJr View Post
              EPIC!
              bump
              I despise hyprocrites

              IGN: Yokatta
              Main world: Killer8dk

              Great. Exams got delayed to next year. Now I'm back.
              Originally posted by Starkos
              Don't be cynical - you'll find life's a lot brighter.

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              • #8
                The fundamental issue is it's based on level. You should be able to mentor in different activities. E.g. mentoring someone with under 20 surgeon skill. At 100 surgeon skill you get a reward. It would give meaning to mentoring people, as it stands now mentoring is just an attempt at making an invite your friend reward system.
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