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  • #46
    Originally posted by Alixity
    HOLY MOLY 666viewssssss

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    Imagine getting banned for 1 year on every world
    Its good for world owners who dont want autofarmers/spammers/scammers to their world

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    Originally posted by Lopyhupis View Post
    Yep, however if you see a slight delay (Eg, 1-2 Punches) Before they stop they are likely auto farmers, however since it is not obvious, give them their gems, then ban them from your bfg.

    Also I run Between 1-6 Bfg’s A day, in the beginning catching autofarmers was easy, nowadays they rarely run AFK, so you have to be vigilant, meaning anyone who you think is an auto farmer, just ban them. (If your not entirely sure let them get their gems since you might me banning someone innocent)
    Good idea!

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    • #47
      Originally posted by QueenChloe View Post
      yes. I farm my blocks myself too. It is slow, but cause seed price is low too, it doesn't matter. I farm some while every day if i have time and that's enough. Can't get rich by this method for real, but at least i can do events and some other activities.
      Look I 100% Agree that overproduction is a serious problem, it’s just that magplants, believe it or not, are not the best profit method BY FAR, magplants running 6 LGRID farms a day yields only about 60Wls/Day that’s not very good... Meaning that even if you run say 140 Bfgs at once (Thats 280 Magplants since you can’t leave gias beacon bfg unattended) You would still only be able to run about 20 Of those bfgs AT THE MAX in one day, meaning you would only make about 200 Wls In one day... Now let’s compare this to a different profit method, Just buying 280 Mags, let’s say you bought your mags 1 Year ago at 12Dls each (3360 Dls for all). Now the current price people buy mags at is 18Dls (5,040) , over 365 days the price rose by, 6 Dls for mag, with 280 Mags invested that’s a Profit of 1,680Dls in One year, That’s 460Wls/Day nearly DOUBLE the profit of just using mags. My 2Cents. IMO it makes more sense just to buy absurd amounts of magplants and just farm 20 Farms a day, and sell at a certain point. By doing that around 6Dls/Day yeah that’s a lot, nothing compared to advanced investments though single transactions can profit about 4Bgl Now that’s ALOT.
      Last edited by Lopyhupis; 09-22-2019, 06:23 PM.
      Cheap Stuff in THANOS

      I'm a Solo Gamer Playing an Multiplayer Game.

      https://www.youtube.com/watch?v=oI3TrxpfE6A

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      • #48
        Originally posted by Lopyhupis View Post
        Look I 100% Agree that overproduction is a serious problem, it’s just that magplants, believe it or not, are not the best profit method BY FAR, magplants running 6 LGRID farms a day yields only about 60Wls/Day that’s not very good... Meaning that even if you run say 140 Bfgs at once (Thats 280 Magplants since you can’t leave gias beacon bfg unattended) You would still only be able to run about 20 Of those bfgs AT THE MAX in one day, meaning you would only make about 200 Wls In one day... Now let’s compare this to a different profit method, Just buying 280 Mags, let’s say you bought your mags 1 Year ago at 12Dls each (3360 Dls for all). Now the current price people buy mags at is 18Dls (5,040) , over 365 days the price rose by, 6 Dls for mag, with 280 Mags invested that’s a Profit of 1,680Dls in One year, That’s 460Wls/Day nearly DOUBLE the profit of just using mags. My 2Cents. IMO it makes more sense just to buy absurd amounts of magplants and just farm 20 Farms a day, and sell at a certain point. By doing that around 6Dls/Day yeah that’s a lot, nothing compared to advanced investments though single transactions can profit about 4Bgl Now that’s ALOT.
        Don't hate the players, hate the game. The players didn't add items like Magplant, Tesseract or Harvesters. They will however utilize the benefits they present. Why wouldn't they use them if they can?

        Most players are always producing more. It may be a lot or it may be a little. Everyone is throwing more on the supply pile. Ubisoft is adding a lot of tools for people to produce more, they just need to add mechanics to remove supply from the game to compensate for that added production.

        A game with economic mechanics is going to have rich and poor players. Greed and envy will exist.

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        • #49
          Originally posted by Vandaler View Post
          Did he say at once? It would be impossible to run 140 at once.

          Also no matter how many signs you put (my bfgs have 10 signs each saying *NO AUTO) people still can't read and come to autofarm..

          The bfg nuking rules 100% need a change..
          Um what’s the point of putting up signs if you don’t enforce it? Can you you really imagine if Ubisoft go by your logic and not ban anyone because they already put up rules?
          sigpic

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          • #50
            Just monitor your worlds. If you can't handle running/monitoring 3+ at a time, maybe you should just try to run/monitor 1 first.

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