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  • Random World Recommendations.

    You might know I made a thread on this stuff earlier, on a thread titled something like "World locks = Signal jammers?". That thread was more of me just being confused and asking if anyone knew anything about this change of game mechanics. This is an official bug report of that, I've now concluded that it definitely is a bug. Perhaps the biggest bug in GT history.

    The problem is simple:

    Worlds locked with world locks are now EXTREMELY unlikely to appear in the random worlds list in EXIT. They just basically never do. This has led to casino hosts abusing this bug by using small locked worlds to funnel people from the random worlds screen to their casino worlds, cluttering the list and making it useless.

    For anyone not familiar with the game, this is not how this used to work. Every active world (without a signal jammer) had a chance to be featured on the list of random worlds, with worlds with more players (9-12) in them being favoured slightly. This was one of Growtopia's core mechanics, people would come to your world and if your world could get them to stay a while, more people would come. This was changed, probably unintentionally, at some point.


    Some points of evidence and experiments:

    1. Before vs. Now

    What it looked like before: (an old picture)

    Click image for larger version  Name:	Screenshot (10).png Views:	522 Size:	380.6 KB ID:	6941284

    What it looks like now:

    Click image for larger version  Name:	Screenshot (12).png Views:	348 Size:	205.4 KB ID:	6941285

    2. Go into a world you own (but don't care about) and remove the world lock. The world will now be able to appear in world recommendations, and somebody will enter in at least the next 10 minutes.

    3. A few minutes after a server reset, the casino link worlds aren't set up properly yet due to all accounts being thrown offline. There are barely any worlds on the screen during this time, even though there are about 10k people online, meaning thousands of worlds should be active.


    Misconceptions and other points of view about this issue:

    1. "This is caused by there being more casino links now, there are too many of them so there's no space for our worlds anymore"
    -Experiment 2 proves this wrong, people will enter your world if it just doesn't have a world lock.

    2. "This is caused by nobody using the world menu anymore, nobody really ever used it in the first place"
    -Same as the first point

    3. "Damn that's weird, anyway, we should just get more mods and ban more casinos"
    -No, we need to attack the root of the issue.

    4. "This world locked world appeared on the list, now how does that work?"
    -It's unclear, but under some specific circumstances a world locked world can still appear on the screen. Usually the world is recently created or has 2 people in it. This has never happened to me from since this bug has been around.


    Why this matters:

    -Players randomly entering your worlds used to be one of the core mechanics of Growtopia that made everything tick. People would find worlds without them specifically being advertised somewhere. A cool (or a scummy scam) world would easily generate a continuous loops of people coming into the world by holding people's interest for long enough.

    -Hopping from world to world to see all the different people going about their business is fun. Sure, a whole bunch of them were just some folks' farm worlds, but you could simply exit and quickly find another world to check out. These worlds would be parkour worlds, worlds with people hanging out, random trade worlds for items you never knew about, all that.

    -The casino links. If this was fixed, the casino links would barely exist anymore. Can't exploit a bug if the bug is no more.

    -The signal jammer is basically useless, aside from hiding your location in messages. Can you believe it? An item in the section of the shop meant for USEFUL items, is completely USELESS! I just find that funny.
    Last edited by GrowH; 02-19-2021, 09:48 PM.
    IGN: DamageBoost
    Guild: BETA

    A jaded world builder of terrible (but unique) ideas. Never ask me for business advice.

    Playing and reviewing your parkour worlds:
    The Ultimate World Feedback - Growtopia Forums (growtopiagame.com)

  • #2
    BUMPing...
    IGN: DamageBoost
    Guild: BETA

    A jaded world builder of terrible (but unique) ideas. Never ask me for business advice.

    Playing and reviewing your parkour worlds:
    The Ultimate World Feedback - Growtopia Forums (growtopiagame.com)

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    • #3
      Ill give this thread another bump, this is something ubisoft doesnt seem to be bothered for months. Yet casino hosts keep abusing this algorithm, kinda weird.

      IGN: Ralphsei
      Just focused in-game these days so..



      Comment


      • Jedaki
        Jedaki commented
        Editing a comment
        wdym another bump this thread was already in the top 5 before smh

    • #4
      Updated with pictures for some demonstration.
      IGN: DamageBoost
      Guild: BETA

      A jaded world builder of terrible (but unique) ideas. Never ask me for business advice.

      Playing and reviewing your parkour worlds:
      The Ultimate World Feedback - Growtopia Forums (growtopiagame.com)

      Comment


      • #5
        oh my god
        ⠀⠀⠀⠀⠀
        のけてって、あの山椋尾まで

        Comment


        • #6
          I think this just has to do with the sheer amount of casino link worlds there are active all the time.

          Nowadays you don't see much real worlds with ~5-14 players in them. (I don't remember the last time I saw one without going to a specific buyworld or through broadcasts) I think this is due to the casino links just cluttering up the entire world menu.

          People can't find random worlds with people --> they can't go anywhere --> they don't even try anymore --> casino links with afk bots make up most of the worlds that show up because other worlds just don't have 3+ people in them unless they're popular enough buyworlds or worlds that had just been broadcast in or advertised about in another way.

          Most of the worlds that can show up are casino links and it creates an illusion that such worlds have some hidden factor that boosts their appearances in the world selection menu. I can find a few world locked worlds in the menu when I relog a few times. Most non csn link worlds that show up do have a world lock, it's mainly just the csn links that don't and csn links being the majority, it looks like most of the worlds don't have a small lock. The reason is just that most of the worlds with multiple people in them (Not exceeding 14) are casino links, and the worlds with more people show up on the menu more.


          One frightening thing I just noticed is how big of a problem with bots growtopia actually has. I checked about 10 different subservers, could check a plenty more for more accurate data. Each had about 170-180 players online. Now, each of the world menus had a total of ~25-50 players in csn links. That would indicate atleast 13-30% of the total players online being bots, which is absolutely insane. This isn't the most accurate data though and more data gathering should be done for a more accurate number but even 13% of the players online being bots is a lot. Previously when I heard people say something like "10k players online are bots", I highly doubted that thinking the number would be way lower. Now that sounds kinda reasonable to me.
          Last edited by Joni2; 11-04-2020, 06:26 PM.
          yes

          Comment


          • #7
            Originally posted by Joni2 View Post
            I think this just has to do with the sheer amount of casino link worlds there are active all the time.

            Nowadays you don't see much real worlds with ~5-14 players in them. (I don't remember the last time I saw one without going to a specific buyworld or through broadcasts) I think this is due to the casino links just cluttering up the entire world menu.

            People can't find random worlds with people --> they can't go anywhere --> they don't even try anymore --> casino links with afk bots make up most of the worlds that show up because other worlds just don't have 3+ people in them unless they're popular enough buyworlds or worlds that had just been broadcast in or advertised about in another way.

            Most of the worlds that can show up are casino links and it creates an illusion that such worlds have some hidden factor that boosts their appearances in the world selection menu. I can find a few world locked worlds in the menu when I relog a few times. Most non csn link worlds that show up do have a world lock, it's mainly just the csn links that don't and csn links being the majority, it looks like most of the worlds don't have a small lock. The reason is just that most of the worlds with multiple people in them (Not exceeding 14) are casino links, and the worlds with more people show up on the menu more.
            Do you deny that the current system has a clearer preference for non-locked worlds than the old one? I said this before, but you can experiment yourself a bit - make a world that isn't locked or enter an old one. I bet you can get some people to appear there. You can never get random people to appear in your world locked worlds, no matter how long you wait.

            Here, I did it myself.

            Click image for larger version

Name:	Screenshot (13).png
Views:	536
Size:	158.1 KB
ID:	6941414
            IGN: DamageBoost
            Guild: BETA

            A jaded world builder of terrible (but unique) ideas. Never ask me for business advice.

            Playing and reviewing your parkour worlds:
            The Ultimate World Feedback - Growtopia Forums (growtopiagame.com)

            Comment


            • #8
              I think it has something to do with the world being new. I wl-locked a fresh world, and at one point within 10 minutes or so, there was 4 of us in it. No people in older worlds.

              Comment


              • #9
                I agree with vale0203 The only cavate is thatif i go one of my worlds locked without a wl even if the world is old i still get people comining in.a agree that this is an issue and it needs to change however i think it should be only certain categories should be recommended, social, adventure parkour, bfg ect. i don't want 100 farm worlds reccomended if they give all worlds equal priority. lso i would like it if the world sudgestions where colour coded blue for parkour, pink for social ect.
                Banned and Unbanned for The Carnival Ban Glitch. U Be Soft Please Fix

                Comment


                • #10
                  Originally posted by cranytorso View Post
                  I agree with vale0203 The only cavate is thatif i go one of my worlds locked without a wl even if the world is old i still get people comining in.a agree that this is an issue and it needs to change however i think it should be only certain categories should be recommended, social, adventure parkour, bfg ect. i don't want 100 farm worlds reccomended if they give all worlds equal priority. lso i would like it if the world sudgestions where colour coded blue for parkour, pink for social ect.
                  Farmers will mostly use signal jammers in their worlds, because a ton of people entering like that gets annoying. Just revert it back to how it used to be, that worked for 7 years anyways.

                  I think Vale is mostly theorizing about what makes it possible for a world locked world to appear, and I think I agree, being newly made probably can get it there.

                  It's a decent idea to let people customize their world name appearance on the screen, I'd propose a little emblem for the world category and the colour being selectable from a few pre-determined ones (Something not too eye-striking, such as light blue, light green, pink, light yellow and such. Not red or anything). But that's for when the screen is actually usable again.
                  IGN: DamageBoost
                  Guild: BETA

                  A jaded world builder of terrible (but unique) ideas. Never ask me for business advice.

                  Playing and reviewing your parkour worlds:
                  The Ultimate World Feedback - Growtopia Forums (growtopiagame.com)

                  Comment


                  • #11
                    Originally posted by GrowH View Post

                    Do you deny that the current system has a clearer preference for non-locked worlds than the old one? I said this before, but you can experiment yourself a bit - make a world that isn't locked or enter an old one. I bet you can get some people to appear there. You can never get random people to appear in your world locked worlds, no matter how long you wait.

                    Here, I did it myself.

                    Click image for larger version  Name:	Screenshot (13).png Views:	0 Size:	158.1 KB ID:	6941414
                    I can't fight that theory since it is highly based on rng and I haven't had the time to test this. Have you tested this or is it based on experience and feel of yourself and others only? I have also experienced people entering a world within seconds of me entering there but I can't say I believe it is so based on that and other people alone. I'd test this with atleast 20x1-5min (w/o wl) + 20x1-5min (with wl), preferably 50+ of each for some clear results. Or a few hours in a world locked world and the equivalent in a non-world-locked world.
                    Last edited by Joni2; 11-04-2020, 07:12 PM.
                    yes

                    Comment


                    • TiiG
                      TiiG commented
                      Editing a comment
                      If I farm in a world locked world then I rarely see random visitors. But I haven't coundted them.
                      But I made a little vending world with a HL, not WL and it actually gets customers if I'm AFK there.

                  • #12
                    Originally posted by Joni2 View Post

                    I can't fight that theory since it is highly based on rng and I haven't had the time to test this. Have you tested this or is it based on experience and feel of yourself and others only? I have also experienced people entering a world within seconds of me entering there but I can't say I believe it is so based on that and other people alone. I'd test this with atleast 20x1-5min (w/o wl) + 20x1-5min (with wl), preferably 50+ of each for some clear results. Or a few hours in a world locked world and the equivalent in a non-world-locked world.
                    Yeah I of course don't have the time to run massive tests for something like this that can just be explained away in a quick forum thread and then fixed and never talked about again. I think there's a very clear pattern in the observations I've made.
                    IGN: DamageBoost
                    Guild: BETA

                    A jaded world builder of terrible (but unique) ideas. Never ask me for business advice.

                    Playing and reviewing your parkour worlds:
                    The Ultimate World Feedback - Growtopia Forums (growtopiagame.com)

                    Comment


                    • #13
                      BUMPing...
                      IGN: DamageBoost
                      Guild: BETA

                      A jaded world builder of terrible (but unique) ideas. Never ask me for business advice.

                      Playing and reviewing your parkour worlds:
                      The Ultimate World Feedback - Growtopia Forums (growtopiagame.com)

                      Comment


                      • #14
                        BUMPing...
                        IGN: DamageBoost
                        Guild: BETA

                        A jaded world builder of terrible (but unique) ideas. Never ask me for business advice.

                        Playing and reviewing your parkour worlds:
                        The Ultimate World Feedback - Growtopia Forums (growtopiagame.com)

                        Comment


                        • #15
                          Hey, when I was contri in a very random-named world, the world become one of the random worlds, alongside with peoples got in and annoyed me, AND I DIDN'T EVEN LOCK THE WORLD WITH ANY LOCK!
                          And I hate how all random worlds are Casino worlds, it is easier to go to a CSN worlds instead of a useful worlds that explains about how to profit
                          I will suggest about an update that enable casino worlds to be appear in random worlds; so casino players doesn't increased too much
                          We need to bump this, becuz it needs more attention
                          But it is never too late
                          To say you made a mistake
                          Find the will to try again
                          'Cause even now you ache
                          If you find what went wrong
                          And sing a new song
                          You can change your fate
                          It's never too late...

                          [ForumQuest] - An interactive webcomic
                          CLICK LINK!

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