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Mega-Thread of Suggestions (QOLs, Building, etc.)

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  • Mega-Thread of Suggestions (QOLs, Building, etc.)

    DISCLAIMER: Please take note that some suggestions are still debatable. If you have anything to add feel free to reply so below. Prioritized suggestions are marked with a [!]

    [Quality of Life (QOLs)]
    • Win limit for Challenge Timers. One of the likely reasons why this is rarely used is because of hacker abusing it. Why not allow us to set a limit for the amount of wins a player can get per minute, hour, or day?
    • Buff the Digger Spade to be able to one-hit other types of Dirt/Cave Backgrounds that don't have their own one-hit tool. (Monochromatic Dirt, Monochromatic Cave Background, and so on)
    • Ability to lock items on the hotbar by double tapping. By that I mean it works so that the item currently on the hotbar won’t get swapped out when another item is clicked.
    • [!] Allow to distinguish between Treasure Maps. There are multiple types of the same name and sprite, and it’s always that we want a map specific of a certain task.
    [BUILDING]
    • [!] More Paint Colors and Options. The current ones we have are very limited for building. My suggestion on this is to add a wider variety of colors, as well as adding an option to adjust the paint’s opacity and/or saturation.
    • [!] Epoch Machine’s Issues. Firstly, a fix for the clouds on the Volcano setting to make it smaller, as it covers a lot of space of the world on its render. Secondly, the Volcano settings’ falling ash sprite is poorly cropped (a thin line can be noticed when you look closely).
    • A non-solid foreground bush that hides the player (as well as their name), similar to the one from Brawl Stars. Ideal mechanic for PVPs. The condition here is that the block’s ability will only put to work when a Game Generator is active to prevent scams. (Still debatable because technically it could still be used to scam while a game is active)
    • A type of block that becomes hostile after a set time has passed in a game. Also inspired by Brawl Stars, the one that inspired this is the poison gas that grows as time goes by, leaving less space to fight their enemies. Only works when a Game Generator is active.
    • Buff Block Glue. Block Glue should have the ability to choose which sides of the area it is used on are glued, as well as choosing whether it glues the foreground or background, or both.
    • [!] Make Bountiful Flowering Lattice a background item. It makes no sense on why it’s a foreground in the first place.
    • Tangram Wallpapers. Self-explanatory.
    • [!] Ability to place backgrounds behind the White Door and the Bedrock underneath. It's pretty irritating on how we can't place a wallpaper behind them when needed. Might as well allow us to paint the Bedrock.
    • Music Notes to act like a Display Block, where you could place a wallpaper in front of it. Only this time, you can't take the wallpaper back. Notes are pretty annoying to use when it stops from using wallpapers on certain areas. This has been a long-time problem, and the old solution to this is to make notes work as a separate tile, which sadly was rejected due to its impossibility.
    • Setting for Audio Racks to be set to invisible, as well as making it a wallpaper.
    • Weather Wallpaper. A wallpaper that acts as one tile of a specific weather, let’s say the Sunny. When the current active weather is a Night, and you place a Sunny Weather Wallpaper, it replaces that tile with that of the Sunny. (If most weathers will be implemented, it should not be compatible on the Weather Machine - Background to prevent improvising the pricier ones.) Suggestion is still debatable.
    [MISCELLANEOUS]
    • [!] The /roles command is still listed under the [MSG] category, change it to [S] as it should be.
    • [!] AAP must be activated in order to broadcast. The advantage this could bring is that it will cut down on the SB spam, most especially the phishing ones.
    • [!] Selected players to test out updates on Beta. We all know how the recent betas turned out, people messing around and hosting casinos only because they weren’t illegal on those servers, but in my opinion it is a very absurd reason to not let us test the updates out pre-release in the first place. Why not have someone select a couple of trustworthy players from the community? Maybe that’s what they’re doing now, maybe not. I’d assume the latter considering how much glitches we experience for every update that comes.
    • [!] Add a title to the Forum Embed. After the Forums were updated, its link embed now lacks a title.
    • [!] Forums show incorrect date. This can be observed when you look up a thread on your search engine. When you get to the SERP, it reads the forum dates as DD/MM/YY. The correct dates for these posts were supposed to be in the MM/DD/YY order. To prove this, look up "Growtopia Startopia 2.0 MEGATHREAD" on a search engine - it shows that these threads were posted on the 6th of January, when the actual update was released on the 1st of June.
    • [!] Quest for Candour should accept Player Medal: Gold from all seasons. If I recall correctly, the only reason why it only accepts Summer ones was because the Whip of Truth was introduced when Summer Clash was the only season that existed. This has been suggested long ago quite multiple times.
    • [!] Xenonite Crystals should have the option to block/force Anti-Sliding on ice, Water Boost, Gliding, Wall Climbing, and Light Sources. These serve quite a major advantage for some parkours, and like what happened with previous competitions *cough Derby*, Ice Skates users usually win the worlds involving ice.
    • [!] Rebalance of Elegant Anomalizing Tools. For me, the main point of elegant tools was to make events less pay-to-win and give a purpose to the role drops. As we all know, they are very unbalanced, with some costing 7 WLs, while others costing as high as 240. The ones that do need to be vitally rebalanced are the Elegant Cultivator and Hammer, both of which require 10 Carrot Blocks. Same role drop, and such a high amount. Elegant Scythes require 5 Broccoli Mini-Trees, and those, like Carrots, only drop in ones and in such a low chance when harvesting. Elegant Anomarods require 25 Naval Mines, also obtained in ones.
    • [!] Rebalance Role Drops. Coming from the previous suggestion, I am brought to this suggestion mainly because of the Fisher’s role drops. For such a long period of time spent fishing, you only get these drops in ones. A feasible solution would be buffing it to 2-3 per drop.
    • Give more uses for some other Role Drops. This would make a possible solution to balancing Elegants and Potions. I’ll enumerate the ones that, for me, have so less possible recipes than they should.
    Beat-root Block
    Fallen Pillar
    Strawberry Block
    Tiled Hospital Wall
    Sea Sponge
    Slip ’n’ Slide Slime Floor
    Oil Slick
    • Give a use for Exquisite Potions. They currently serve no purpose after Exquisites were removed from the guild events. Can’t think of any solution for this at the moment, but I’ll just leave it here for awareness.
    • And while you’re on the few previous suggestions, balance the recipe for Pristine Potions. 5 Carrot Blocks is also too much, and that’s way too many possible recipes for Carrots. Why not switch it with one of the role drops stated above?
    • [!] Achievement Blocks should reset when the world is traded to another player. Self-explanatory.
    • An option to wrench an Easel to check who painted the item displayed on it. Just a minor suggestion, this will give more clarification on whether or not they did have it in the first place.
    • Weather Machine - Guild should be able to use in any types of world, not only worlds of the Guild category.
    • [!] Sets shown on render should show the item transmuted. By this I mean it shows the item transmuted to the second item, I feel like it should be the other way around. (That’s if the render glitch even gets fixed by then)
    • WOTD-winning worlds should be untradeable. What’s the point of buying/selling them? It loses the significance of knowing the one that does own it actually made it.
    • WOTD-winning worlds should be uneditable during the day it has won. Still a debatable and minor suggestion, but should prevent unnecessary griefing while it’s still popularly visited.
    • Health bar that appears above players when damaged.
    [IMPLEMENTED]
    • [!] Tickbox for removing friends and unignoring people. In other words, the ability to select and remove/unignore multiple players at once.
    Last edited by PixelJr; 08-25-2020, 09:34 AM.
    IGN: PixelJr
    Instagram: @iampixeljr
    Discord: PixelJr#2322
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    Content Moderator for Growtopia Wiki.

  • #2
    Originally posted by PixelJr View Post
    This thread is perfect in so many ways... The "Have aap enables to superbroadcast" is simply genius!
    (also they should buff delicate potions, as using a broccoli to get 10% more points for half an hour is simply ridiculous)
    IGN: LimeChicken

    @limechickengt on Instagram.

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    • #3
      +1 10characters
      I might be back.

      Comment


      • #4
        yes yes yes, love it!

        (also you posted AAP must be activated in order to broadcast. twice. ;-; )
        Hi, I'm Daisy!

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        • #5
          This thread made me go OWO

          +1 for all of these.
          • [!] AAP must be activated in order to broadcast. The advantage this could bring is that it will cut down on the SB spam, most especially the phishing ones.
          • [!] Selected players to test out updates on Beta. We all know how the recent betas turned out, people messing around and hosting casinos only because they weren’t illegal on those servers, but in my opinion it is a very absurd reason to not let us test the updates out pre-release in the first place. Why not have someone select a couple of trustworthy players from the community? Maybe that’s what they’re doing now, maybe not. I’d assume the latter considering how much glitches we experience for every update that comes.
          • [!] Rebalance of Elegant Anomalizing Tools. For me, the main point of elegant tools was to make events less pay-to-win and give a purpose to the role drops. As we all know, they are very unbalanced, with some costing 7 WLs, while others costing as high as 240. The ones that do need to be vitally rebalanced are the Elegant Cultivator and Hammer, both of which require 10 Carrot Blocks. Same role drop, and such a high amount. Elegant Scythes require 5 Broccoli Mini-Trees, and those, like Carrots, only drop in ones and in such a low chance when harvesting. Elegant Anomarods require 25 Naval Mines, also obtained in ones.
          Lokean
          LVL:64
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          • #6
            Absolutely golden suggestions. +1 to all.

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            • #7
              Originally posted by PixelJr View Post
              [!] Forums show incorrect date. This can be observed when you look up a thread on your search engine. When you get to the SERP, it reads the forum dates as DD/MM/YY. The correct dates for these posts were supposed to be in the MM/DD/YY order. To prove this, look up "Growtopia Startopia 2.0 MEGATHREAD" on a search engine - it shows that these threads were posted on the 6th of January, when the actual update was released on the 1st of June.
              added a new suggestion
              IGN: PixelJr
              Instagram: @iampixeljr
              Discord: PixelJr#2322
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              Content Moderator for Growtopia Wiki.

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              • #8
                I don't think that there's any suggestion I disagree with but you should add "Claim all rewards" button (for clash), it is very needed, in my opinion.
                Rest In Peace, Marley
                My beloved kitty that went missing 21.8.2019, found dead 23.8.2019, I will never forget you.

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                • #9
                  All the qol fits right. Goodluck mods finding this
                  I SIMPLY JUST DONT CARE

                  F/Eyes = 0/0
                  BLG = 0/0
                  DL = IDC
                  WLS = IDC
                  Cult Hood = 100*100/100
                  Cult Robe = 100*100/100


                  Noͦ hͫoͦNeͤY

                  IGN:cocoMonkey
                  Oh I love dark.
                  U bored? try this https://pointerpointer.com/

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                  • #10
                    Originally posted by CzeGamer View Post
                    I don't think that there's any suggestion I disagree with but you should add "Claim all rewards" button (for clash), it is very needed, in my opinion.
                    I did think about adding this, but then I remembered it was already included in NekoRei's MegaThread.
                    IGN: PixelJr
                    Instagram: @iampixeljr
                    Discord: PixelJr#2322
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                    • #11
                      Originally posted by PixelJr View Post
                      • Buff the Digger Spade to be able to one-hit other types of Dirt/Cave Backgrounds. (Cave Dirt, Monochromatic Dirt, Monochromatic Cave Background, and so on)
                      This would make other items that allow you to one-hit the other types of cave blocks such as Mining Mech (Cave Dirt & Dark Cave Background) and Poseidon's Digger's Trident (Deep Sand & Ocean Rock) pretty much useless.


                      ░▒▓███████▓▒░
                      ▷▷Retired poster◁◁
                      ░▒▓███████▓▒░
                      ┅⊏⧖⊐┅
                      https://youtu.be/wJZjZyuHJFY

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                      • #12
                        Originally posted by Jedaki View Post
                        This would make other items that allow you to one-hit the other types of cave blocks such as Mining Mech (Cave Dirt & Dark Cave Background) and Poseidon's Digger's Trident (Deep Sand & Ocean Rock) pretty much useless.
                        Forgot to specify.

                        Originally posted by PixelJr View Post
                        Buff the Digger Spade to be able to one-hit other types of Dirt/Cave Backgrounds that don't have their own one-hit tool. (Monochromatic Dirt, Monochromatic Cave Background, and so on)
                        Thread updated owo
                        IGN: PixelJr
                        Instagram: @iampixeljr
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                        Content Moderator for Growtopia Wiki.

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                        • #13
                          There are some amazing suggestions here again Pixel.
                          My favourite would be the hotbar lock.
                          The challenge timer is another brillant idea, they definitely don't get used enough for the reasons you've said.
                          App for broadcasts would definitely reduce spam
                          All these ideas are well thought out the ones I've said are my favourite ones.
                          IGN - Jud
                          Main world - HELLO
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                          Goal -
                          Title - 100%/100%
                          New goals.
                          1) complete all classics.
                          2) complete all epics.

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                          • #14
                            Wow thats alot of features there. I mean i'ts great, but I think Growtopia should focus mainly on past weeks problems. I don't mind if there's no PAW but instead a solid fix from the team it will be VERY USEFUL and more useful than this. After they fix the problem, then they can discuss new features and stuff
                            IGN: PEPPERISTIC
                            IG: vin_hartono

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                            • #15
                              bumpty doodle doo
                              IGN: PixelJr
                              Instagram: @iampixeljr
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