This is a collection of my item ideas
1. Voice Gro-Synthesizer
2. Petdimensional Manipulator
3. Portable Growman
4. Jet-Powered Super Soaker
I'll add more soon
1. Voice Gro-Synthesizer
The Voice Gro-Synthesizer is a Face item that allows you to change your default text color every time you talk. By re-equipping the item, it cycles through ten different color configuration using the GT color code system (`0 - `9, `0 is white, `1 is blue, `2 is green, etc.) It notifies you the current selected color by changing its name (e.g. "Voice Gro-Synthesizer [Green]"). With the Voice Gro-Synthesizer active, every time you type in the chat, it gets changed to that color (it basically automatically adds the selected color code before you start typing) (you can still manually change it using other color codes)
The Voice Gro-Synthesizer resembles a small box that sits besides your face, with wires coming from it to a small earbud to your ears. When you talk, it lets out "sound waves" that resembles the selected color (if yellow is selected, yellow "waves") comes out of it. The Voice Gro-Synthesizer can be made by combining 3 Shifty Blocks, 5 D-Batteries, and 10 Growmoji Smile Blocks.
The Voice Gro-Synthesizer resembles a small box that sits besides your face, with wires coming from it to a small earbud to your ears. When you talk, it lets out "sound waves" that resembles the selected color (if yellow is selected, yellow "waves") comes out of it. The Voice Gro-Synthesizer can be made by combining 3 Shifty Blocks, 5 D-Batteries, and 10 Growmoji Smile Blocks.
2. Petdimensional Manipulator
The Petdimensonal Manipulator is an Ancestral item that allows every pet you're currently wearing to be visible. This is not the same as the the Crown of Duplication that shoes the same pet twice, the Petdimensional Manipulator shows every (equipped) pet at once. As of right now, if you equip more than one clothing that has a pet, only one of them would be visible (for example, if you equip the Yeti Leash, Butterfly Leash, Death's Scarf, Mechanical Butler, and Demon Control Cap, only the Mechanical Butler pet will appear.) However, if you equip the Petdimensional Manipulator, all five pets appear at once
The Petdimensional Manipulator fills the Ancestral clothing slot, When equipped, a small portal-like purple ball appear above your head. If you are wearing no pet, the ball is static and appears "closed", and returns to its dynamic "open" state once one or more pets are equipped. When active, all active pets has a purple glow that flashes periodically, as if a "transdimensional energy is manipulating it to exist". The Petdimensional Manipulator can be brought from the store for 200,000 gems.
The Petdimensional Manipulator fills the Ancestral clothing slot, When equipped, a small portal-like purple ball appear above your head. If you are wearing no pet, the ball is static and appears "closed", and returns to its dynamic "open" state once one or more pets are equipped. When active, all active pets has a purple glow that flashes periodically, as if a "transdimensional energy is manipulating it to exist". The Petdimensional Manipulator can be brought from the store for 200,000 gems.
3. Portable Growman
The Portable Growman is an unsplicable face item. It allows you to copy a music from one world and play it locally.
Boring details on how it works :
The Portable Growman resembles a headphone similar to the GrowBeats Headphones, with a wire going to a tape player on your waist (wearing any sort of gown or robe makes it disappear). When it's set to active, it'll beat periodically and have note particles coming off of it, similar to the GrowBeats Headphones. The Portable Growman is made by mixing 1 GrowBeats Headphones, 2 80's Tape Deck, and 10 Spare Mechanics (Spare Mechanics are made by grinding any "electronic device" (Whatchamallit, Thingamabob, Kerjigger, Doohickey, etc.))
Boring details on how it works :
When the Portable Growman is worn, when wrenching yourself, a new option [Play Music] appears. In this setting, you can record an audio or play it back.
If you choose to [Record Audio], the game will copy the entire musical composition (sheet music) of the world you're currently in. For each music you copy, it'll use up one D Battery. If you have no D Battery, it'll say that the Growman is too low power to record. You can rename the music and save it. To make it lighter for the server, these types of audio is saved on your computer/device itself (much like rttex data), rather than on the server. This way, you can save as many audio as your device can support.
If you choose to [Play Audio], you can choose from the list of recorded audios to play. The music will then take over the current world music, and plays locally (no one around you can hear it.) The music replays when entering a new world. Unlocked worlds still plays the music, and you can turn it off or change the music by pressing [Play Audio] again. Playing audio doesn't require anything (unlike recording which needs a D Battery)
If you choose to [Record Audio], the game will copy the entire musical composition (sheet music) of the world you're currently in. For each music you copy, it'll use up one D Battery. If you have no D Battery, it'll say that the Growman is too low power to record. You can rename the music and save it. To make it lighter for the server, these types of audio is saved on your computer/device itself (much like rttex data), rather than on the server. This way, you can save as many audio as your device can support.
If you choose to [Play Audio], you can choose from the list of recorded audios to play. The music will then take over the current world music, and plays locally (no one around you can hear it.) The music replays when entering a new world. Unlocked worlds still plays the music, and you can turn it off or change the music by pressing [Play Audio] again. Playing audio doesn't require anything (unlike recording which needs a D Battery)
The Portable Growman resembles a headphone similar to the GrowBeats Headphones, with a wire going to a tape player on your waist (wearing any sort of gown or robe makes it disappear). When it's set to active, it'll beat periodically and have note particles coming off of it, similar to the GrowBeats Headphones. The Portable Growman is made by mixing 1 GrowBeats Headphones, 2 80's Tape Deck, and 10 Spare Mechanics (Spare Mechanics are made by grinding any "electronic device" (Whatchamallit, Thingamabob, Kerjigger, Doohickey, etc.))
4. Jet-Powered Super Soaker
The Jet-Powered Super Soaker is a hand item that shoots out a powerful beam of water (similar to a real-life Super Soaker). It has two modes, normal mode and "Jet-Powered" mode, that you can switch between by re-equipping them. On normal mode, the Jet-Powered Super Soaker shoots a water stream that knocks player further (Punch Power) and breaks blocks faster (Punch Damage). On "Jet-Powered" mode, it shoots a more powerful water stream, and every block punch is now worth three punches, consuming 1 Nuclear Fuel for every punch (similar to a Flamethrower). "Jet-Powered" mode deactivates itself when you run out of Nuclear Fuel. In both modes, it can also put out fire.
The Jet-Powered Super Soaker resembles a real-life Super Soaker but with a miniature jet engine at the back of it, with a red nuclear fuel rod right next to the handle, connected to the jet engine with wires. On normal mode, the fuel rod is inactive and colored dark red (similar to Dead Geiger Counter's display color), with the jet engine completely dead. It shoots out a normal stream of water similar to the Squirt Gun, Cloak of Falling Waters, and Super Squirt Rifle 500. When it's "Jet-Powered", the fuel rod glows a hot red and the jet engine lets our a rocket-like noise (similar to the Space Thruster Boost Boots), shooting a more concentrated water jet. The Jet-Powered Super Soaker can be made by combining 3 Super Squirt Rifle 500, 5 Cursed Jet Engines, and 20 Nuclear Fuels.
The Jet-Powered Super Soaker resembles a real-life Super Soaker but with a miniature jet engine at the back of it, with a red nuclear fuel rod right next to the handle, connected to the jet engine with wires. On normal mode, the fuel rod is inactive and colored dark red (similar to Dead Geiger Counter's display color), with the jet engine completely dead. It shoots out a normal stream of water similar to the Squirt Gun, Cloak of Falling Waters, and Super Squirt Rifle 500. When it's "Jet-Powered", the fuel rod glows a hot red and the jet engine lets our a rocket-like noise (similar to the Space Thruster Boost Boots), shooting a more concentrated water jet. The Jet-Powered Super Soaker can be made by combining 3 Super Squirt Rifle 500, 5 Cursed Jet Engines, and 20 Nuclear Fuels.
I'll add more soon
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