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Thread: MY IDEA HOW TO BEAT AUTOFARMERS AND SPAM SUPER EASY WAY :..

  1. #1

    Default MY IDEA HOW TO BEAT AUTOFARMERS AND SPAM SUPER EASY WAY :..

    SO we all know we have antispam implemented ingame that used to work and autoban people

    how about we use it to not ban people , rather to POP UP a ARE U HUMAN question .. ( 72-13 = )

    this way real players will just answer question while bots are not gona be able ..

    or just do are u human question after someone does 100 msgs .. or 50 , or 10 ?



    As for autofarmers ... we have implemented how many hits did u do with your fist (just wrench your fist)

    just add that every 5000 hits trigger a ARE U HUMAN question .

    so easy way...
    GEIGERFARM

    GEIGERHILL

    BUYBFG

  2. #2
    Master Sorcerer
    Join Date
    Dec 2017
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    Default

    Quote Originally Posted by V3k1 View Post
    just add that every 5000 hits trigger a ARE U HUMAN question
    Farming would be hell if this is implemented
    Quote Originally Posted by Zeeks View Post
    Dear Growtopian,
    They are aware of this issue and trying to find a fix.
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    Zeeks

    Do not post in thread anymore or I tell mods because I locked it
    And i thought 6ha was the worst

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  3. #3
    Squire
    Join Date
    Jul 2018
    Location
    Malaysia
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    11

    Default Not so good idea

    Quote Originally Posted by V3k1 View Post
    SO we all know we have antispam implemented ingame that used to work and autoban people

    how about we use it to not ban people , rather to POP UP a ARE U HUMAN question .. ( 72-13 = )

    this way real players will just answer question while bots are not gona be able ..

    or just do are u human question after someone does 100 msgs .. or 50 , or 10 ?



    As for autofarmers ... we have implemented how many hits did u do with your fist (just wrench your fist)

    just add that every 5000 hits trigger a ARE U HUMAN question .

    so easy way...
    So you see. What if the auto-farmer is monitoring the bot? Or the spam bot is being monitored by its user? How will the system pinpoint who to ask these questions? All these questions cannot have a constant answer as there are many anomalies in the game.

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