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Thread: Highly recommend these changes after ongoing problems are cleared

  1. #1
    Master Sorcerer ScammePlse's Avatar
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    Post Highly recommend these changes after ongoing problems are cleared

    Suggestion box has never made an appealing stage to make the "suggest" in "suggestion" a idealistic place to make things come to reality. So why not make it update discussion, so one day this may be noted to all Growtopians.

    My goal here today is to prevent further vend scams. Shorten and resolve strat. Shorten, the problems in this game. Resolve, this game to its finest point in the olden days.

    Vend Machines:
    Hey you, chillax for a bit there


    Add a 5-6 seconds cooldown after item price change, this 5-6 seconds cooldown apply to 1 vend only, disabling the allowance of item price changing for 5-6 sec. In the same time this cooldown takes effect, another cooldown for 2-3 seconds is also turned on. This 2-3 seconds cooldown affects owner only, and mutes him for a 2-3 seconds duration which disables chat box.

    Reason behind changes: 5-6 seconds cooldown allows players to be able to distinguish correct pricings to avoid vend scams. However, this cooldown itself is not enough. Backed up by the second cooldown taken into effect. The disabling on chat box for the owner respectfully, disables his chance to copy and paste. Now, the reason the 5-6 seconds cooldown should affect 1 vend only, is because it wouldn't hinder vend owners in their progress in re-adjusting multiple item pricings in vend shops.

    Royal Locks
    :
    Behind this door resides the King's chamber

    Add a pass feature. Before entering the world which is royal locked. You must enter a simple pass. The password itself is not created by the owner or admins who royal locked it but its designed within the item itself. When someone royal locks a world, any players who enters must answer a random question chosen randomly by the royal lock. Once the player enters the correct pass which will be notified to them. They must manually click "Enter World" again. With all due respect, it's the King's chamber your entering after all.

    Not all Kings are able to stay restlessly up controlling their kingdom

    Add a cooldown feature. Silencing would still exist with the usage of the royal lock. However now, the silence feature will have a timer, and will go on a 25% cooldown depending on the amount of hours the timer has recently been set to. The timer can be set on a range from 1-15 hours. And the cooldown would quickly apply after the timer is over. During the cooldown, you'll be unable to set another timer until the cooldown ends.

    Let me break it down for yall, if the silence feature let's say:

    Is set for 1 hour --> After timer ends --> It goes on a 25% Cooldown (which is 45 minutes) --> After 45 minutes is over--> you'll able to set the another timer.

    Reasons behind changes: The reason behind a royal lock is to serve its purpose. The current royal lock is serving its purpose, but also destroys its purpose. An item, designated to keep spam bots in tact from being able to spam is now noticed by the community that it also keeps players in tact from being able to communicate. Now adding the pass feature prevents spambots from entering into the world. The reason why we got to manually press "Enter World" again after inserting the correct password is so, if the spambots do, miraculously, guess the password correct then, he'll be forced to press Enter AGAIN.

    Now the reason behind the cooldown feature is to reduce the abusiveness of the royal lock. The reason I said, set it to 25% cooldown and based on the amount of hours the timer has recently set to, is because if the cooldown was let's say: 50%. Then it would be highly abuseable because in 24 hours, with a 50% cooldown (12 hours). You can literally set 24 hours cooldown, wake up, go to work, sleep for the night again, then wake up eating lunch the next day (which is basically 12 hours in total), set ANOTHER 24 hours cooldown. Take the silence feature as a backup feature if all comes to fail. It's a grant, for profiting due to its current respectful pricing on royal lock. But a permanent silence is simply overboard.
    Slightly above average in human intellect

  2. #2
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    I really like the vending machine suggestion. It'll definitely help reduce scams and such, because I csn tell you right now Ive been a victim before.
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    Master Sorcerer ScammePlse's Avatar
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    Sweet jes, now BUYBAIT is muted.
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    I like the vending machine idea , but the royal lock one isnt that good ( personally )

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    Master Sorcerer lightvolts's Avatar
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    The vending one, we have been waiting for a long time
    The royal lock isn’t going to fix anything
    the problem to royal lock is they just lock it in worlds to profit
    doesn’t matter if there are spam bots or not
    If the worlds no popular they lock and force us to buy the items
    in the vend for overprice like buyglowy
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    Lesser Wizard Vannhav's Avatar
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    Quote Originally Posted by ScammePlse View Post
    Sweet jes, now BUYBAIT is muted.
    It’s only muted during carnival.
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  7. #7
    Master Sorcerer Liquify's Avatar
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    inb4 thread gets move to the suggestion box
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    Master Sorcerer ScammePlse's Avatar
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    Quote Originally Posted by KnightXS View Post
    inb4 thread gets move to the suggestion box
    When you realized the Update Discussion section is as dead as the Suggestion box section to the extent where even the administrators doesn't even realize this belongs in suggestion. #WaytobeAlivein2019
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    Lesser Wizard
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    But what if I put the wrong price in the vending? Like, I put 10/wl instead of 10wl each, and the world is crowded.
    What I said if my nob friend that I helped from 0 and now he was richer than me :

    WKWK

  10. #10
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    +1 on the vend idea.

    -1 on the royal lock. the royal lock is fine, adding all the confusing stuff is just unnecessary. if anything add that "password to worlds" idea to a new item.

    also, the muting property should not be nerfed. it would dramatically reduce the usefulness.

    i also think the royal lock shouldn't be modified because of the fact that it's an iotm. if they changed that iotm what's to say that they won't modify the other item of the months. it reduces the value of it being a "one month only" available item.
    peanut342

  11. #11
    Master Sorcerer DreadVoidGT's Avatar
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    Quote Originally Posted by landack View Post
    But what if I put the wrong price in the vending? Like, I put 10/wl instead of 10wl each, and the world is crowded.
    Thats your problem for being clumsy
    I quitted


  12. #12

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    Quote Originally Posted by landack View Post
    But what if I put the wrong price in the vending? Like, I put 10/wl instead of 10wl each, and the world is crowded.
    There should be cancel option then too. Some On/Off button.
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    Master Sorcerer ScammePlse's Avatar
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    Quote Originally Posted by DreadVoidGT View Post
    Thats your problem for being clumsy
    The vending machine cooldowns only last around 5-6 seconds so it shouldn't be a big fuss if you mistakenly change the vend item price incorrectly.
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    Master Sorcerer BiteLord's Avatar
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    Ah yes, the royal lock suggestion seems nice.
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    Master Sorcerer ScammePlse's Avatar
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    Quote Originally Posted by BiteLord View Post
    Ah yes, the royal lock suggestion seems nice.
    their both nice. I don't get why people don't understand it's not complex at all. It's simple to dealt with.
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  16. #16
    Master Sorcerer ScammePlse's Avatar
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    Bump.

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  17. #17
    Master Sorcerer ScammePlse's Avatar
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    Continuing this bump.
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  18. #18
    Master Sorcerer Musicle's Avatar
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    I fully liked these two ideas. Really hope devs would take a moment to consider this as an alternative way.
    IGN:Fervors

  19. #19
    Master Sorcerer zaiquia's Avatar
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    Quote Originally Posted by ScammePlse View Post
    Sweet jes, now BUYBAIT is muted.
    wait what actually???
    do you wanna build a snowman?~

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  20. #20
    Master Sorcerer ScammePlse's Avatar
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    Still suffering.

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    Poor Human Beings.
    Last edited by ScammePlse; 02-22-2019 at 07:28 AM.
    Slightly above average in human intellect

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