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Thread: Critical Hits - Totally new punching system!

  1. #1
    Lesser Wizard Processor's Avatar
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    Lightbulb Critical Hits - Totally new punching system!

    Hello buddies! I have an AWESOME idea about punching system and I'll explain now to y'all!

    I don't know why but I'm SOOO hyped for this! Whatever, let's start..

    Today, I have an idea about current punching system. I think there should be Critical Hits in game. With this feature, players will be able to break blocks more quickly. But, What I mean with this? For example; if player is breaks Chandelier with a Pickaxe(6 Hits), there will be a chance to break Chandelier within 5 hits instead of 6. So this feature will help with one more hit. When player hits with a Critical Hit, the broken block will drop a particle. This will indicate that the player has made critical hits. And also, Rayman Fists won't able to Critical Hit. But why? As you know, Rayman's Fist is already an OP item. This will break the economy with Critical Hits. By the way, if you thinking this Critical Hit system is already OP, Developers can add an item that only giving Critical Hits.

    What you guys thinking about it?

    Also you can support my idea with this hashtag: #CRITICALHITS
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  2. #2
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    But.... why?

  3. #3
    Master Sorcerer Ryanx99's Avatar
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    Quote Originally Posted by RandomGrowtopiaChicken View Post
    But.... why?
    another lazy player looking for a quicker, easier, and cheaper rayman. duh
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  4. #4
    Master Sorcerer JimIzPro's Avatar
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    Quote Originally Posted by Processor View Post
    Hello buddies! I have an AWESOME idea about punching system and I'll explain now to y'all!

    I don't know why but I'm SOOO hyped for this! Whatever, let's start..

    Today, I have an idea about current punching system. I think there should be Critical Hits in game. With this feature, players will be able to break blocks more quickly. But, What I mean with this? For example; if player is breaks Chandelier with a Pickaxe(6 Hits), there will be a chance to break Chandelier within 5 hits instead of 6. So this feature will help with one more hit. When player hits with a Critical Hit, the broken block will drop a particle. This will indicate that the player has made critical hits. And also, Rayman Fists won't able to Critical Hit. But why? As you know, Rayman's Fist is already an OP item. This will break the economy with Critical Hits. By the way, if you thinking this Critical Hit system is already OP, Developers can add an item that only giving Critical Hits.

    What you guys thinking about it?

    Also you can support my idea with this hashtag: #CRITICALHITS
    this will be satisfying af
    +1
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  5. #5
    Master Sorcerer Cahtster's Avatar
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    Quote Originally Posted by Ryanx99 View Post
    another lazy player looking for a quicker, easier, and cheaper rayman. duh
    Are you committed to punch 1000 htbs?

    - - - Updated - - -

    Quote Originally Posted by JimIzPro View Post
    this will be satisfying af
    +1
    Yeah until you randonly punched something really expensive and it suddenly goes poof.

    - - - Updated - - -

    Quote Originally Posted by Processor View Post
    Reminds me of tf2's random crits charade.
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  6. #6
    Master Sorcerer UkyoKuonji's Avatar
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  7. #7
    Master Sorcerer Corrects's Avatar
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    Solid idea, maybe when you get a critical hit it'll make a sound effect

    +1
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  8. #8
    Master Sorcerer Cahtster's Avatar
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    Quote Originally Posted by Corrects View Post
    Solid idea, maybe when you get a critical hit it'll make a sound effect

    +1
    Please no. Not an earrape crit sound effect.
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  9. #9
    Master Sorcerer Corrects's Avatar
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    Quote Originally Posted by Cahtster View Post
    Please no. Not an earrape crit sound effect.
    It'll sound satisfying, it it's a rare chance of occurring
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  10. #10
    Master Sorcerer TeachMeHow's Avatar
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    I better used use " Gum Gum Cannon "
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  11. #11
    Master Sorcerer Viju's Avatar
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    Good suggestion, will cause a bigger problem with the problem of autofarmers.
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  12. #12
    Master Sorcerer loyalty's Avatar
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    ok, i don't mind
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  13. #13
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    It would probably have a 1 in 500 punches chance of occuring.
    Pretty good imo

  14. #14
    Lesser Knight
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    It's gonna make another TF2 criticial hit discussion and would split the community.
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  15. #15
    Lesser Wizard ArtloS's Avatar
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    Quote Originally Posted by Processor View Post
    Hello buddies! I have an AWESOME idea about punching system and I'll explain now to y'all!

    I don't know why but I'm SOOO hyped for this! Whatever, let's start..

    Today, I have an idea about current punching system. I think there should be Critical Hits in game. With this feature, players will be able to break blocks more quickly. But, What I mean with this? For example; if player is breaks Chandelier with a Pickaxe(6 Hits), there will be a chance to break Chandelier within 5 hits instead of 6. So this feature will help with one more hit. When player hits with a Critical Hit, the broken block will drop a particle. This will indicate that the player has made critical hits. And also, Rayman Fists won't able to Critical Hit. But why? As you know, Rayman's Fist is already an OP item. This will break the economy with Critical Hits. By the way, if you thinking this Critical Hit system is already OP, Developers can add an item that only giving Critical Hits.

    What you guys thinking about it?

    Also you can support my idea with this hashtag: #CRITICALHITS
    My Grow Potion idea would be nice.
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  16. #16
    Master Sorcerer Elyrion's Avatar
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    Add a special critical hit chance for all tools and hand items including rayman fist, but it will have a VERY low chance
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