Results 1 to 16 of 16

Thread: WorldLevel-Limit. Bad for player base, increase autofarmers. *But still cool feature*

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Lesser Wizard
    Join Date
    May 2017
    Posts
    106

    Unhappy WorldLevel-Limit. Bad for player base, increase autofarmers. *But still cool feature*

    Well, the new level limit is good in general.

    BUT

    Have we ever considered new players?
    Those who might be someone who got invited by friends to play
    or someone who shown interest in Sandbox pixel games.
    ...Gets exclude from the mainstream GT community and trapped in the naval blue world menu...(While only able to access beautiful worlds)

    This feature is not new player friendly as it prevents them from accessing full features of the game.
    So who enjoys hours continuous clicking and swiping when just started playing a supposed creative game ?*while not expecting a "Clicker-Hero-Alike" game*
    Even though the feature on the other hand prevents "Fake" new players that are annoying or spammers, but is it worthy at the end for the whole game?
    Just like a quote relates to mass shooting in real life; "Guns don't kill people, people do."

    Furthermore, we might expect more autofarmers. Since now spammers or some players' alternate accounts cannot enter worlds due to level limitation, they might try to level up quickly by using autoclick scripts. Personally, i know this issue is minor, but just a reminder about the potential increase. Maybe Ubisoft and BFG owners should be cautious about it.


    *The above arguments are not and unable to be supported by statistics and can be consider bias.*

    But anyway, this feature is still nice!





    - - - Updated - - -

    ;/ i know i shouldn't, but i decide to bump

  2. #2
    Master Sorcerer ezereal's Avatar
    Join Date
    Oct 2014
    Location
    Singapore
    Posts
    4,593

    Default

    lol compare how many new players there are to autos
    IGN is Ezereal now. Feel free to add me in game Also check out my new Art Instagram growtopia account here : https://www.instagram.com/ezerealgt/...d=qpen3zu2x9np

  3. #3
    Master Sorcerer Kyeosi's Avatar
    Join Date
    Jan 2018
    Location
    Paulinaria
    Posts
    2,643

    Default

    The new players can probably wait. Besides, it is faster for new players to level up since there is the, “ Break For Gems System. “

  4. #4
    Lesser Wizard
    Join Date
    May 2017
    Posts
    106

    Default

    Quote Originally Posted by Kyeosi View Post
    The new players can probably wait. Besides, it is faster for new players to level up since there is the, “ Break For Gems System. “
    We the players who already know the game's mechanics' obviously can wait.
    But from a new player's perspective, i doubt he/she will spent hours doing similar actions...(Try to switch perspective, is the game "clicker heroes" fun for you?)
    Since the farming process is boring, the new players are more likely to quit, probably go back playing Minecraft
    Then in long term, affects the expansion of Growtopia's playerbase. Pushing Growtopia further towards the edge of dying

  5. #5
    Master Sorcerer ooopsi's Avatar
    Join Date
    Sep 2016
    Location
    I don't think so
    Posts
    1,098

    Default

    Quote Originally Posted by Growchitect View Post
    We the players who already know the game's mechanics' obviously can wait.
    But from a new player's perspective, i doubt he/she will spent hours doing similar actions...(Try to switch perspective, is the game "clicker heroes" fun for you?)
    Since the farming process is boring, the new players are more likely to quit, probably go back playing Minecraft
    Then in long term, affects the expansion of Growtopia's playerbase. Pushing Growtopia further towards the edge of dying
    You can never predict new players' minds. While most of them quit shortly after playing, some find interests in the game and realize that farming is mandatory. Regarding autofarmers, mods have special ways to detect them anyways, and reporting more than once wouldn't help.
    Also what worlds would become unavailable to newcomers? Picture yourself a new player at level 3 for example, why would you want to go to a buy world?
    Overall the cons are minor considering the benefits of this system.
    "You don't have to brush all your teeth, only the ones you want to keep."

    I made a suggestion to revive most dead activities and to stabilize most unbalanced matters in the game, be sure to check it out here!


    My minecraft youtube channel

  6. #6
    Master Sorcerer RaySia's Avatar
    Join Date
    Jan 2016
    Location
    Sia’s Basement
    Posts
    2,734

    Default

    And what’s the problem? I don’t think spammers would even bother trying to level up. Setting up those accounts are already a hassle. Imagine having to level them all up together everytime they get banned.



  7. #7
    Master Sorcerer Imunity's Avatar
    Join Date
    Mar 2016
    Location
    Lithuania
    Posts
    722

    Default

    Imo this feature is amazing if used correctly by world owners. I mean how much time does it take to level up from 1 to 5 (if level requirement is set at lvl5)? 10minutes? This shouldnt affect normal players, although for spammers this will cause some issues for sure.
    IGN: Imunity

  8. #8
    Knight AtomMate's Avatar
    Join Date
    Jun 2018
    Location
    Estonia
    Posts
    82

    Default

    Quote Originally Posted by Growchitect View Post
    Well, the new level limit is good in general.

    BUT

    Have we ever considered new players?
    Those who might be someone who got invited by friends to play
    or someone who shown interest in Sandbox pixel games.
    ...Gets exclude from the mainstream GT community and trapped in the naval blue world menu...(While only able to access beautiful worlds)

    This feature is not new player friendly as it prevents them from accessing full features of the game.
    So who enjoys hours continuous clicking and swiping when just started playing a supposed creative game ?*while not expecting a "Clicker-Hero-Alike" game*
    Even though the feature on the other hand prevents "Fake" new players that are annoying or spammers, but is it worthy at the end for the whole game?
    Just like a quote relates to mass shooting in real life; "Guns don't kill people, people do."

    Furthermore, we might expect more autofarmers. Since now spammers or some players' alternate accounts cannot enter worlds due to level limitation, they might try to level up quickly by using autoclick scripts. Personally, i know this issue is minor, but just a reminder about the potential increase. Maybe Ubisoft and BFG owners should be cautious about it.


    *The above arguments are not and unable to be supported by statistics and can be consider bias.*

    But anyway, this feature is still nice!





    - - - Updated - - -

    ;/ i know i shouldn't, but i decide to bump
    I don’t think these bots will spend the time to do it, but true, it is possibility. Even then we can use timer to kick them out every 10 minutes so they have not much to do.

    After reading your title one more thing came to mind. Any kind of scam worlds or autofarmers that get exposed to public can put the level limit immediately to 124 to make sure more people can’t report the world anymore. And I see that as way bigger issue to be honest.

  9. #9
    Master Sorcerer Imunity's Avatar
    Join Date
    Mar 2016
    Location
    Lithuania
    Posts
    722

    Default

    Quote Originally Posted by AtomMate View Post
    After reading your title one more thing came to mind. Any kind of scam worlds or autofarmers that get exposed to public can put the level limit immediately to 124 to make sure more people can’t report the world anymore. And I see that as way bigger issue to be honest.
    If its reported once, I can bet it will be checked by mod. Sooner or later.
    IGN: Imunity

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •