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Thread: Guardians Powers

  1. #1
    Master Sorcerer lightvolts's Avatar
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    Default Guardians Powers

    We know forum guardians became game guardians
    we know that that have lesser power than regular mods
    So I list some mod powers I can think of
    so list of what I want to know
    1.free sb(without cooldown)
    2.able to become invisble like hiding in shadows watching casino
    3.able to change name (hide)
    4.able to ban world/nuked
    5.able to ban players like silence megaphone or block ducttape
    6./mods or new command /guardians to see who is online
    7.able to hide /mod or /guardian so we can’t see if they are on
    8.go through walls (maybe pick some items)
    9.edit things and see door id or clear board
    10.break small locks and other blocks etc or locks
    11.if ignored by player can bypass since guardian
    12.pull players or ban players or kick in worlds that isn’t their own
    13. New account or buff regular account
    14.read reports list?
    15.Buff themselves like fly no death spike instant kill
    16. Tp to players
    17. Summon players

    if have more list just curious
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  2. #2
    Knight TURNNOW's Avatar
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    Cool

    It would be better if there is /guardians , when a guardian on they will just close his casino and deposit all his wls to alt account.

  3. #3

    Default

    Quote Originally Posted by lightvolts View Post
    We know forum guardians became game guardians
    we know that that have lesser power than regular mods
    So I list some mod powers I can think of
    so list of what I want to know
    1.free sb(without cooldown)
    2.able to become invisble like hiding in shadows watching casino
    3.able to change name (hide)
    4.able to ban world/nuked
    5.able to ban players like silence megaphone or block ducttape
    6./mods or new command /guardians to see who is online
    7.able to hide /mod or /guardian so we can’t see if they are on
    8.go through walls (maybe pick some items)
    9.edit things and see door id or clear board
    10.break small locks and other blocks etc or locks
    11.if ignored by player can bypass since guardian
    12.pull players or ban players or kick in worlds that isn’t their own
    13. New account or buff regular account
    14.read reports list?
    15.Buff themselves like fly no death spike instant kill
    16. Tp to players
    17. Summon players

    if have more list just curious
    Seems like those powers are belong to mods.
    Everything needs World Lock. But, World Lock is not everything.

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  4. #4
    Master Sorcerer GrowPixel's Avatar
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    Default

    Normal Moderators can see our IP Address, Email, How many hours we have played, how many times we banned in game, Basically our logs.
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  5. #5
    Master Sorcerer HugeLock's Avatar
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    Default

    Quote Originally Posted by GrowPixel View Post
    Normal Moderators can see our IP Address, Email, How many hours we have played, how many times we banned in game, Basically our logs.
    No, only people connected to Ubisoft's systems and that work for ubisoft can. Normal moderators moderate the game as volunteers.
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  6. #6
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    Default

    They will not be able to ban.

    I dont thunk they will have access to /invis nor having wands.

    They will be able to warn/flag people.

    Just read nekorei's post

  7. #7
    Master Sorcerer lightvolts's Avatar
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    Quote Originally Posted by -LI0NE- View Post
    They will not be able to ban.

    I dont thunk they will have access to /invis nor having wands.

    They will be able to warn/flag people.

    Just read nekorei's post
    Link me pls
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  8. #8
    Lesser Wizard Minamori's Avatar
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    Quote Originally Posted by lightvolts View Post
    Link me pls
    Quote Originally Posted by NekoRei View Post
    It's DAY 3 of Player Appreciation Week and to show our dedication in making our community a friendlier place, we decided to start a new initiative called Guardians. These selected few will be our new game patrol, monitoring the game as well as the forums for any misdemeanor and player misbehaving. It's a tier lower than Moderators so their commands are limited, but they will still have some moderating power in the game as well.

    These new Guardians will be equipped with commands allowing them to warn players and issue light punishments. They will also be able to flag players who are breaking the rules, so we, the Ubistaff as well as the Moderators, will be able to investigate further.

    Please take note, that we will start with just a bunch of Guardians, but we will be recruiting more in the future to support our moderation efforts.

    Without further ado, here is the first batch of Guardians:

    - Nostos
    - Necturne
    - ByteCode
    - Gatello
    - Fournos
    - Kailyx
    Here u are
    Hi there!, Have a gud day xD

  9. #9
    Master Sorcerer Tangramboy's Avatar
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    Default

    In a nutshell, they can warn players and report or flag players/worlds
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  10. #10
    Lesser Wizard Gandie's Avatar
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    Default

    I thought about what kind of permissions they would be given and first thought about those classic ban, hide perms.
    But eventually I understood that I was basically rambling out every moderators permission which sort of lost it's purpose.

    With that said they will have very limit powers, and for the future the permissions might be changed and modified.
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  11. #11
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    N O

    they are like normal players, can be banned from worlds.

    They have an item like a magical wand, can only mute/ curse players, and use Detective to kick all players out of a world.

    nothing more or less they can do, except for the above. ^

  12. #12
    Master Sorcerer Imunity's Avatar
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    What is a "light punishment"? 1 week ban for one swear word in sb instead of perma ban?
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  13. #13
    Lesser Wizard Superparty's Avatar
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    Quote Originally Posted by Imunity View Post
    What is a "light punishment"? 1 week ban for one swear word in sb instead of perma ban?
    A light punishment is usually considered as a mute/ducttape or curse. A ban is more of a heavier punishment no matter the time because it doesn't let you access the game while the mute or curse still let you play it but restrict you from doing certain things.


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  14. #14
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    Quote Originally Posted by yugyeoms View Post
    Seems like those powers are belong to mods.
    All your base are belong to us

  15. #15
    Lesser Wizard Zynek3's Avatar
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    I had witnessed a game guardian curse someone for autofarming so that's a good step forward
    Give a man a wl, and he will learn to rely on you.
    Teach a man to make wls and you'll set him up for success.
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  16. #16
    Lesser Wizard Winwood's Avatar
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    Personally, I think /guardians sounds awesome, however that means they’ll receive more spams (assuming they are receiving some already), Guardians are volunteered players of the community who wants to help, not a full on moderator. Other than that, I give my support but there are other factors to consider as well. +1
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  17. #17
    Lesser Wizard Raikasa's Avatar
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    I think that this is just like a mod powers .-.

  18. #18
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    Quote Originally Posted by lightvolts View Post
    We know forum guardians became game guardians
    we know that that have lesser power than regular mods
    So I list some mod powers I can think of
    so list of what I want to know
    1.free sb(without cooldown)
    2.able to become invisble like hiding in shadows watching casino
    3.able to change name (hide)
    4.able to ban world/nuked
    5.able to ban players like silence megaphone or block ducttape
    6./mods or new command /guardians to see who is online
    7.able to hide /mod or /guardian so we can’t see if they are on
    8.go through walls (maybe pick some items)
    9.edit things and see door id or clear board
    10.break small locks and other blocks etc or locks
    11.if ignored by player can bypass since guardian
    12.pull players or ban players or kick in worlds that isn’t their own
    13. New account or buff regular account
    14.read reports list?
    15.Buff themselves like fly no death spike instant kill
    16. Tp to players
    17. Summon players

    if have more list just curious
    Ok that's a moderator job, NekoRei said Guardian's will only get a FEW MOD COMMANDS.

    Also Guardian's are suppose to be hidden, We don't need to add /guardian

  19. #19
    Administrator NekoRei's Avatar
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    No, they will not be able to ban or nuke or summon players. They will be able to curse, silent, send players to hell for time out and give them a red flag so we, the Ubisoft Staff and moderators, will be able to check on those players for further investigation (and issue major punishment if needed). The Guardians will be our eyes and spy in the game, think of scout troops patrolling the neighborhood, we need more of those in-game apart from additional Moderators.

  20. #20
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    Quote Originally Posted by NekoRei View Post
    No, they will not be able to ban or nuke or summon players. They will be able to curse, silent, send players to hell for time out and give them a red flag so we, the Ubisoft Staff and moderators, will be able to check on those players for further investigation (and issue major punishment if needed). The Guardians will be our eyes and spy in the game, think of scout troops patrolling the neighborhood, we need more of those in-game apart from additional Moderators.
    Ok that would be great but we really hope atleast a moderator checks the world HELL every hour just incase.

    But shouldn't they nuked the world and just giving the players cursed and not the ban? <illegal worlds>

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