Page 2 of 3 FirstFirst 123 LastLast
Results 21 to 40 of 46

Thread: [Feedback] Daily Challenge Update

  1. #21
    Master Sorcerer Jisam's Avatar
    Join Date
    Sep 2016
    Posts
    3,472

    Default

    Quote Originally Posted by Tank View Post
    It's Actually An Interesting And An Excellent Idea For Daily Challenges!
    I Personally Agree With What Jisam Said
    Thanks for reading!

    Quote Originally Posted by ScarizardGT View Post
    does all member get the guild reward thingy when ur guild is on ranking?
    No, only those who gave points.
    IGN: Jisam
    Discord: Jisam#9391

  2. #22
    Lesser Wizard Crystex's Avatar
    Join Date
    Feb 2018
    Posts
    364

    Default

    Regarding the pay2win strategies people use to win, you could remove these by adding a randomised requirement or condition to earning points for each challenge:
    Fishing - Points are earnt from a specific bait type
    Cooking - Specific recipe/s
    Carnival - Carni game/s
    Crime - Certain type of villains only, like we already have with supervillains but with normal, masterminds etc too.

  3. #23

    Default

    is rcb given to every member?

  4. #24
    Lesser Wizard
    Join Date
    Jan 2017
    Location
    Philippines
    Posts
    152

    Default

    Quote Originally Posted by Jisam View Post
    No, only those who gave points.
    so it means if i give 1 point ill still get the prize for it, even if only 1 player work hsrd on ournguild
    Who needs a signature?

  5. #25
    Master Sorcerer DeLixx's Avatar
    Join Date
    Jun 2013
    Posts
    1,837

    Default

    Great summary jisam.
    I hope the devs will listen to someone who knows best what hes talking about.

    I'd also add, that daily challenges should be announced beforehand. As many others I have a busy schedule and when I take the time to participate in a dc I ofte find myself disappointed to find one I haven't prepared myself for. This simple fix could make participating a lot more pleasant.

  6. #26
    Master Sorcerer NotTheCat's Avatar
    Join Date
    Mar 2018
    Location
    In my room, Multitasking.
    Posts
    3,046

    Default

    It is true that 2 hours is two long.
    Most of the kids get to play for only 1 hour or half an hour.

    Should reduce the duration.
    "If something sounds too good to be true, it usually is!" - Seth, Ex-developer of Growtopia
    Wheeee~~~~ I wheeeee for no reasons so don't mind me!

    Alliances
    *Paarthurnax pouts at Alduin*

  7. #27

    Default new challenge items

    hello whats happening with the new challenge items?
    r we allowed to sell now or still have to wait?

  8. #28
    Lesser Wizard
    Join Date
    Apr 2019
    Location
    my dog house
    Posts
    154

    Default

    i wish they add more parkour challenges. Just like the blarney challenges, sadly blarney is only once here in a week each year.


    [suggestion]

    > Carnie games daily challenge. Shouldn’t it be just like the blarney challenges?

    Since its unfair when the game is only baser on luck. (Mirror game) some carnivals has no people in the mirror game which is good. And some has people in it.

    But why can’t it be just like the blarney challenges. You can’t play the same game to earn Points you need to play 3 or 5 different games to earn Points once you played 3 or 5 games you can place the games that you already played before, once again.

    This is my opinion.

  9. #29
    Master Sorcerer Rimuoi's Avatar
    Join Date
    May 2019
    Location
    Indonesia, Bekasi
    Posts
    2,008

    Default

    Discuss Nani!?
    🇮🇩Rimuoi


    Play Growtopia Since August 2018 (actually 2016 but only 1month)


    Instagram: @Rimuoi._


    This my Goal
    Quote Originally Posted by Gloxinia View Post
    I'm trying become a normal human that never giveup

  10. #30
    Lesser Knight Chowney's Avatar
    Join Date
    Aug 2019
    Location
    Europe
    Posts
    47
    IGN: Chowney

    a pessimist sees the difficulty in every opportunity;
    an optimist sees the opportunity in every difficulty

    ~ Winston Churchill

  11. #31
    Administrator NekoRei's Avatar
    Join Date
    Jun 2018
    Location
    In Your Heart
    Posts
    2,723

    Default

    Quote Originally Posted by 2ego View Post
    Since the daily challenge got delayed to be more convenient to moderators, will it be back to normal the next day? Because after waiting for a long while, the daily challenge is finally going to be in my timezone, and now THIS just happens. I am happy about the update, it's a very good one; but I am upset about the delay.
    I replied to a thread discussing about this question. I would like to re-post my response here, so you are also aware:
    Quote Originally Posted by NekoRei View Post
    We are aware of the issue that took place earlier during the Daily Challenge today, hence, it will be inaccessible for now as we fix the issue. However, it will be available again at the time currently displayed in the game.

    The Daily Challenge time slots will then vary moving forward so that players from different parts of the world can get involved in the challenges!

  12. #32
    Knight Wipou's Avatar
    Join Date
    Feb 2018
    Location
    Land of poutine
    Posts
    94

    Default

    Quote Originally Posted by Jisam View Post
    As an avid daily challenger, I was both excited and scared for this new daily challenges update. I personally have participated in well over one hundred and fifty challenges in my lifetime, placing top three in over one hundred of them and number one in over thirty. Daily challenges are probably my main interest in this game, and the main reason why I still play Growtopia, the game I have loved for over six years. So when I saw the new update was "daily challenge features", I was very excited. Although they are very enjoyable, daily challenges have had a good number of problems, and I was hoping they would finally be fixed. I was also very nervous though, because if daily challenges were ruined, it would destroy my whole Growtopia experience. While I do find the new update interesting, I also think that none of the core problems with daily challenges have been fixed. Here is a list of changes I think daily challenges need.

    1. Two hours is too long. I think that a one hour challenge would be better, more people could find free time to join, and challenges would become more competitive. Right now people are building up a lead, and stopping about half way through the challenge anyways. Many of the challenges are very expensive, and this would help to bring down the cost of joining, making it more competitive. While I like winning, its not as much fun to win when nobody else is competing.

    2. Many of the challenges are pay 2 win. Challenges have been around for many years now, and because of that everybody is trying to find the best new strategy to win. Because of this, there have become certain ways to win at challenges, that require world locks instead of skill. Examples of this would be:

    Fishing frenzy: Players are awarded points for catching the most/biggest fish. Candy cane bait catches two times more fish than any other bait, and it costs about four to five world locks each. This means that only richer players can use this bait, and it gives them a huge advantage with no extra skill. There is not an easy solution to this problem, because even if candy cane bait is removed, there will always be one bait that is better than the other.

    Doctors duel: Players are awarded points for completing a surgery, minus points for every tool they use. This leads to players using legals briefs, which cost around fifteen world locks each, to skip the harder surgeries to score more points. From my experience players use anywhere from 30-100 briefs, costing tens of diamond locks. This makes this challenge a diamond lock contest, not a surgery skill contest. There is an easy solution to this, which is to make legal briefs worth -100 points. This way you are not penalized heavily for using them, but it is not worthwhile to skip the hardest surgeries anymore.

    Crystal crusher: Players are awarded points for the amount of crystals they harmonize and shatter during the challenge. This is probably the worst challenge of them all. Because the points do not register until you shatter the crystals, a) you don't know who is winning until the very end of the challenge, and b) you can have your friends help you to harmonize the crystals. This means that as long as you have enough friends, you can pretty much harmonize infinite crystals, leading to crystal crusher being very pay 2 win. Also, because you can save your crystals until the end (and most smart players do, who would want to let the opponent know how many crystals you have?). Many newer players are led to believe they are on the leaderboard until the last three minutes, because then all of the richer players with many helpers begin to shatter their crystals. There is also a very easy fix to this, which would fix both problems: make the points register when you harmonize the crystals, not when you shatter them. This would make it so you actually have to be skilled at harmonizing crystals, not just shattering crystals your friends harmonized for you. It would eliminate helpers, and also make it so that the score is updating throughout the challenge, like the other challenges.

    Pineapple panic: Players earn points by eating the most super pineapples. This is literally the most pay 2 win challenge. It requires no skill, just who has the most pineapples to feed to a friend or an alternate account. I don't really see there being any solutions to this, I would honestly just remove the challenge.

    Card clash: Players earn points by defeating supervillains, minus points for each card used. Again, this makes it so that there are better (and more expensive) cards to use. The main one used is ban hammer, which can kill an opponent in six moves, and without it it takes ten to twenty moves. Ban hammers are worth three to five world locks each. Again, the players with the most diamond locks get easy wins. A solution to this is not easy, but maybe make it so that rare superpower cards cannot be used in the challenge.

    3. A few of the challenges require shared worlds, which encourages cheating. The challenges I am referencing here are radiation race and carnie contest. Although other challenges such as war of wolves use shared worlds, they don't give any chance to cheat. I don't like that other players can have an effect on my score, and that is why I don't participate in these daily challenges.

    Radiation race: Players earn points for every uranium block they find, which can only be found in the world geigerhills. Because many players share one world, competitors can send their friends to help mess with their competition. A solution to this would be making a personal geigerhills for every player, although I do admit I don't know how easy that is to do.

    Carnie contest: Players earn point for every carnival game they complete, which can only be done in the carnival worlds. This means that players can do the same thing as in radiation race, where competitors send friends to mess up competition. Because some carnival games require more than one person, a solution to this is a lot harder.

    4. There are many problems when the server is down or goes down during a challenge. As I stated at the beginning, I have participated in a good number of challenges. Many times, when the server goes down for the challenge, even if it comes back up a minute later the challenge has stoped. This means that even though the challenge should have lasted for the full two hours, it only lasts for a few minutes. this means that many people have wasted their time, effort, and world locks for nothing.

    5. Event daily challenges should rotate through time zones. For the events that only come once a year, and only last for a week, I find it unfair that the challenge time only changes by one hour. This makes it so that the challenge is at an ideal time for some people for the entire event, and makes it so that some people can not play for the entire event. To counter this I would suggest changing the challenge by three hours every day instead of one hour.

    Although there are still many problems with the old daily challenge feature, I really do think that the idea of guild challenges is a really good idea. I like being able to participate in the normal challenge as the same time as the guild challenge, and I think being able to work towards something as a guild is always nice. Even though I think this is an amazing idea, and I will really enjoy it, there are still many problems with it, just like the original daily challenges.

    1. These types of features should really be tested in beta first. This feature was clearly not tested well enough, or even at all, in beta. The challenge board was bugged, people got prizes they shouldn't have, and Misthios is now spending hours trying to clean up this mess.

    2. The new items are too easy to obtain, and will become dirt cheap. If everybody in the guild who participates gets a prize, that means that the prizes will become worthless. Even with regular daily challenges, where only three people get a prize every day, some prizes are worth fifty world locks or less. Now imagine when tens of players are getting the prizes, what the cost will be. It will quickly make these new guild events worthless to participate in, which sucks because its a nice feature. A solution to this would be making only the top competitors in the top guilds get prizes. This way there would be way less prizes being added to the game, preserving their value.

    3. No preexisting item should be a prize for the guild challenges. Because so many items are being added, therefor making them dirt cheap, old items should not be prizes. I competed in the first ever guild daily challenge today, and the prize I got for being in the second place guild was a rainbow cape. This makes no sense, because it is crashing the prices of items that many people own, and people will not be happy about this.

    4. The guild challenges should not be every day. I personally don't think that we should have guild challenges every day. To keep them competitive, i think that a guild challenge once a week would be nice. This would also help to preserve the prizes value. the majority of guild members are not daily challengers, and don't want to compete in an event every day. I think have the event every Sunday, or rotating through every day of the week would be better.

    If you made it to the end, thank you very much, and please leave any comments, questions, or opinions you have below, i'll try to answer everybody.
    I wholeheartedly agree with Jisam about what was said in his post, and I would like to add something about the radiation race challenge. As Jisam mentioned,
    Quote Originally Posted by Jisam View Post
    Because many players share one world, competitors can send their friends to help mess with their competition. A solution to this would be making a personal geigerhills for every player, although I do admit I don't know how easy that is to do.
    and that's mostly true, but he forgot that not only can competitors send their friends over to find you and mess you up, but they can also ask their friends to find them, and have them spread across the world and tell them where they see a signal. I can say with 90% certainty that all the players who score first place get help from their friends. The better solution to fix this would not be to send each person to their own geigerhills, but to make it so every player sees a unique signal. Like that no two players will be after the same item, and if one is found, it won't change your signal.

    The carnie contest daily challenge has the same problem, and this might be a long shot, but you could make worlds called CARNIECONTEST1-30, and those worlds will have ONLY the carnival games in them, and many replicas of each game. This way a person will need a lot of friends to mess you up, and if they find you, there's many other worlds you can retreat to.

    Signature

  13. #33
    Master Sorcerer Jedaki's Avatar
    Join Date
    Apr 2019
    Location
    Consumed by a suspension.
    Posts
    1,175

    Default

    For all I know its just a second daily challenge held at the same time. I would be ok with this if they were different challenges, but I don't think they are.
    This just makes the winner get 2x the prize..
    I don't really like this because of that.

    (correct me if anything is wrong)
    Professional poster

    IGN: Jyhnxx

  14. #34
    Master Sorcerer Kranken's Avatar
    Join Date
    Feb 2014
    Location
    Change forum location bro
    Posts
    9,221

    Default

    startopia daily challenge feedback:

    make each sector give the same amount of points. growlactus is overpowered. you can do approx 80k pts using nexus, but you can achieve the same in less than 30 mins if you have growlactuses prepared

    i quit midway of the first challenge, because i was grinding epsilon without knowing it gave less points. i was #1 for a while, but then dropped to 4th after 30 minutes, then decided to give up. doesnt make sense for different sectors to give different points

    i will prepare 1k growlactus ready ships for future challenges if this does not get changed.

  15. #35
    Master Sorcerer GrowPixel's Avatar
    Join Date
    Feb 2018
    Location
    Gliese 581 d
    Posts
    1,052

    Default

    I really wonder why Leaderboard button disappear after the each event.. Always there is big space because of this.

    Name:  leaderboard.gif
Views: 160
Size:  32.5 KB
    Legendary | 2013 | Epic Quest | Better Suggestion

    My Last Suggestion; GrowPass in GrowTopia!

  16. #36
    Master Sorcerer GrowPixel's Avatar
    Join Date
    Feb 2018
    Location
    Gliese 581 d
    Posts
    1,052

    Default

    New items particle effects are amazing, We would like to see more particle effects like this in the future updates
    Name:  especially.PNG
Views: 137
Size:  14.4 KB

    When we dance;

    Name:  dance23.PNG
Views: 136
Size:  110.6 KB
    Legendary | 2013 | Epic Quest | Better Suggestion

    My Last Suggestion; GrowPass in GrowTopia!

  17. #37
    Lesser Wizard Crystex's Avatar
    Join Date
    Feb 2018
    Posts
    364

    Default

    As a co-leader in a guild that is actively participating in challenges, i think it would be great if we were able to view guild-member's point contribution after the challenge has ended. They currently disappear as soon as the event ends so it is hard to keep track of member's points if we are offline and/or the challenge is really competitive and we cannot risk wasting time near the end.

    The guild ledger is also still bugged, showing the event info from the day before. Is this being worked on?

  18. #38
    Serf
    Join Date
    Jun 2019
    Location
    Croatia
    Posts
    2

    Question What that means?

    Does that means we need to be in guild to be able to see these daily challenges? Because that update seems cool
    Quote Originally Posted by NekoRei View Post
    Attachment 225377


    Hello Growtopians!

    Ready for a challenge! The Daily Challenge Update is now live! Check it out and let us know what you think about it in this thread. We would love to know your insights regarding this update.

    You can read our announcement here.


    XoXo,

    NekoRei

  19. #39
    Master Sorcerer Rimuoi's Avatar
    Join Date
    May 2019
    Location
    Indonesia, Bekasi
    Posts
    2,008

    Default

    I'm not really care about guild
    🇮🇩Rimuoi


    Play Growtopia Since August 2018 (actually 2016 but only 1month)


    Instagram: @Rimuoi._


    This my Goal
    Quote Originally Posted by Gloxinia View Post
    I'm trying become a normal human that never giveup

  20. #40
    Lesser Knight TheSamsoed's Avatar
    Join Date
    Nov 2018
    Posts
    55

    Default OP Fishing frenzy bait

    Sorry if this is out of topic, im just curios if no one use candycane bait but just you using that kind bait, is there by any chance some one can actually beat you? Use uranium for example.

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •