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Thread: WOTD Attempt Halloween edition

  1. #21
    Lesser Knight グローちゃん's Avatar
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    The world is kinda blocky, you should fix it. The trees needs to be harvested, the floating items needs to be picked up and every corner of the world needs to do with the theme youre going to make.

    Note:Every block counts.

    First, you have to clear the world and move the door if needed, create a blue print about what you're going to make, brainstorm as much as possible. Next, for example, you will be building a castle on top of the hill, maybe you should start making the hill out of dirts and the castle's lay out with dirts. With that, you can easily undo your mistakes without wasting expensive blocks. Mixing blocks with other blocks will make it very attractive for players. In order to make your world awesome when rendered, i would suggest to fully build the whole world. Make pixel arts if needed.

    Second, is the story. Again, for example: You already built the castle and the hill, now you need to story to begin with so players can make track of what they need to do. Like <youre a prince from another kingdom to save the princess that is tortured inside the castle but her step-parents. All you have to do is look for her and pass the spiky obstacles> with that, players will enjoy exploring and doing the task.

    Third is the interaction of the players to the world you built, you can use adventure items and password doors so they will be challenged along the way, medium parkour is also a great way to make the world more intense. I also recommend you to make 2 paths that leads to one ending, the other is hard and the other is easy, that way players can decide and have fun.


    About your world, it's nice actually but it really needs a huge retouch. Hopefully this helps you on your way on winning world of the day, goodluck
    Goals:

    (✔️) Focused Eyes
    (✖️) 50 Diamond Locks (15/50)
    (✖️) Golden Pickaxe (22/200)
    (✖️) Legendary Title (1/20)

  2. #22
    Master Sorcerer Liquify's Avatar
    Join Date
    Feb 2018
    Location
    Penang
    Posts
    4,892

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    Quote Originally Posted by グローちゃん View Post
    The world is kinda blocky, you should fix it. The trees needs to be harvested, the floating items needs to be picked up and every corner of the world needs to do with the theme youre going to make.

    Note:Every block counts.

    First, you have to clear the world and move the door if needed, create a blue print about what you're going to make, brainstorm as much as possible. Next, for example, you will be building a castle on top of the hill, maybe you should start making the hill out of dirts and the castle's lay out with dirts. With that, you can easily undo your mistakes without wasting expensive blocks. Mixing blocks with other blocks will make it very attractive for players. In order to make your world awesome when rendered, i would suggest to fully build the whole world. Make pixel arts if needed.

    Second, is the story. Again, for example: You already built the castle and the hill, now you need to story to begin with so players can make track of what they need to do. Like <youre a prince from another kingdom to save the princess that is tortured inside the castle but her step-parents. All you have to do is look for her and pass the spiky obstacles> with that, players will enjoy exploring and doing the task.

    Third is the interaction of the players to the world you built, you can use adventure items and password doors so they will be challenged along the way, medium parkour is also a great way to make the world more intense. I also recommend you to make 2 paths that leads to one ending, the other is hard and the other is easy, that way players can decide and have fun.


    About your world, it's nice actually but it really needs a huge retouch. Hopefully this helps you on your way on winning world of the day, goodluck
    omfg this dude
    IGN : Liquify

    To be talkin' to you,belladonna

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