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Thread: [Feedback] Roots Rebalanced!

  1. #1
    Former Team Member Ayame's Avatar
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    Default [Feedback] Roots Rebalanced!

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    Hello Growtopians!

    As you could read here, a full rebalance of Roots on Mobile & PC has arrived! Try it out today and let us know what you think!

    ~ Ayame

  2. #2
    Lesser Wizard
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    Do you have a list of changes?

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    Master Sorcerer Jedaki's Avatar
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    Quote Originally Posted by unusedname1 View Post
    Do you have a list of changes?
    ^ This is what I also want ^
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    I suggest adding the roots to daily quest/role quests: farmer/builder; doing so may balance roots' economy
    Hello

  5. #5
    Master Sorcerer SnowBlizter's Avatar
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    Quote Originally Posted by unusedname1 View Post
    Do you have a list of changes?
    Would like to see this ^

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    Master Sorcerer GrowPixel's Avatar
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    As i tested with few Bountiful seeds on soil blocks, it's buffed really a lot. Like 10 Bountiful seed(40 Rarity) level 5(on soil blocks) gave me 1000gems in total, 100gems per soil block in 5 days. It's like getting 20 gems from 1 block per day.

    However, i didn't understand the point of this update. It's same as farming but it's give more gems, xp and extra roots at the end. So, I find myself a; Why did you want to make roots better than normal farming while it's same as farming?

    • In my opinion fishing still have a lot of potential to make it good as farming. Maybe when you fishing with new rod<Gem Rod(In the store for 5k gems)>, you will get gems per fish catch. Like 80lbs sandshark will give you 20-25gems. If you can balance it perfectly for each bait, people can fishing for hours with friends for getting gems. I will make a suggestion about it soon.
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  7. #7
    Lesser Wizard
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    Quote Originally Posted by GrowPixel View Post
    As i tested with few Bountiful seeds on soil blocks, it's buffed really a lot. Like 10 Bountiful seed(40 Rarity) level 5(on soil blocks) gave me 1000gems in total, 100gems per soil block in 5 days. It's like getting 20 gems from 1 block per day.

    However, i didn't understand the point of this update. It's same as farming but it's give more gems, xp and extra roots at the end. So, I find myself a; Why did you want to make roots better than normal farming while it's same as farming?

    • In my opinion fishing still have a lot of potential to make it good as farming. Maybe when you fishing with new rod<Gem Rod(In the store for 5k gems)>, you will get gems per fish catch. Like 80lbs sandshark will give you 20-25gems. If you can balance it perfectly for each bait, people can fishing for hours with friends for getting gems. I will make a suggestion about it soon.
    Thank you for this informative reply. Which Bountiful block did you use?

  8. #8
    Master Sorcerer GrowPixel's Avatar
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    Quote Originally Posted by unusedname1 View Post
    Do you have a list of changes?
    As i understand, only amount of Gems from level 5 soil blocks rebalanced.

    - - - Updated - - -

    Quote Originally Posted by unusedname1 View Post
    Thank you for this informative reply. Which Bountiful block did you use?
    Bountiful Bamboo Ladder Seed.
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  9. #9
    Lesser Wizard
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    I used BEASTLY's Calculator to compare the gem outcome.
    Amount of trees: 200
    Rarity: 40
    Times farmed: 5
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  10. #10
    Administrator Starkos's Avatar
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    Quote Originally Posted by GrowPixel View Post
    However, i didn't understand the point of this update. It's same as farming but it's give more gems, xp and extra roots at the end. So, I find myself a; Why did you want to make roots better than normal farming while it's same as farming?
    An excellent question. Roots shouldn't necessarily be straight-up better than regular farming in all situations. While exact values will vary from crop to crop, Roots should require greater investment and effort to produce greater rewards. If you consider yourself a long-term farmer, you should feel like you hit paydirt on this one.

    Why provide a different farming option instead of creating a new gem/xp faucet in another system? Well, we saw a potential gameplay opportunity in farming we wanted to explore. We wanted to see if we could introduce a longer-term, more strategic approach to the activity, offering farmers a different way to find profits than the standard formula. Having multiple ways to play the same system isn't a bad thing, after all - it's a great strength and a testament to Growtopia's farming structure to be able to support different strategies and playstyles. The key, of course, is finding the right balance and investment/reward ratio to make it work without deprecating the current strategy.

    This is why we took so long to review it before making a new balancing change - we wanted to make sure it was an informed decision, and we're about to find out if we got it right! Exciting!

  11. #11
    Master Sorcerer RandomGrowtopiaChicken's Avatar
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    So basically, we are going to farm bountiful items for gems and exp only, not for roots?
    I find it quite confusing; the original idea was to get roots?
    Will we get more items makeable with roots? When will the come? Hopefully before the actual roots' prices start to drop massively.

  12. #12
    Lesser Wizard
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    Quote Originally Posted by RandomGrowtopiaChicken View Post
    So basically, we are going to farm bountiful items for gems and exp only, not for roots?
    I find it quite confusing; the original idea was to get roots?
    Will we get more items makeable with roots? When will the come? Hopefully before the actual roots' prices start to drop massively.
    Same question.

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