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Thread: World list

  1. #1

    Exclamation World list

    Why are worlds that you’ve small locked, big locked, and huge locked not added to the list of world you own? I can see the argument of “you might just have placed a small lock in the world with other locks”, but why would that matter? You still own apart of that world and should know what worlds your locks are in.

  2. #2

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    It's like buying a house in the states. Just because you own a plot of land, that does not mean you own the entire state.

  3. #3

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    Quote Originally Posted by JicinIsInvalid View Post
    It's like buying a house in the states. Just because you own a plot of land, that does not mean you own the entire state.
    That’s not my point though, you should still have the worlds you lock on your world list no matter what.

  4. #4
    Knight Apeiron's Avatar
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    yes pls i've always lost a few worlds due to small locking them!! +1

    royal locked trade world owners are big dumb
    don't change my mind

  5. #5
    Master Sorcerer NotSeedTopian's Avatar
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    they should just make a list of worlds which you have your small, big and huge locks in
    I have no idea what I'm doing.

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  6. #6
    Lesser Wizard Moksej's Avatar
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    I agree and disagree with that at the same time.

    In one point it's useful in another it's useless.

    Imagine you're getting hacked and you have let's say storage world (lots of players have storage worlds locked with multiple small/big/huge locks). You'd lose all the items that are stored in that storage world. Cause some players do actually store rare items in storage worlds, so in case they get hacked, they could get some world locks back out of those items and not be poor again.


    So they rather create a system where you need to enter a password to see all your small/big/huge locked worlds, or they don't implement that in the game at all.
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  7. #7
    Knight Apeiron's Avatar
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    Quote Originally Posted by Moksej View Post
    I agree and disagree with that at the same time.

    In one point it's useful in another it's useless.

    Imagine you're getting hacked and you have let's say storage world (lots of players have storage worlds locked with multiple small/big/huge locks). You'd lose all the items that are stored in that storage world. Cause some players do actually store rare items in storage worlds, so in case they get hacked, they could get some world locks back out of those items and not be poor again.


    So they rather create a system where you need to enter a password to see all your small/big/huge locked worlds, or they don't implement that in the game at all.
    create that system then

    royal locked trade world owners are big dumb
    don't change my mind

  8. #8
    Lesser Wizard Moksej's Avatar
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    Quote Originally Posted by Apeiron View Post
    create that system then
    I'm not game developer, but for ubisoft he could use same tactic as for safe vault, but it would be in your player information window. It isn't that hard...
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  9. #9
    Master Sorcerer IWasWeird's Avatar
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    it sad to say but i dont think it will be implemented

    why? cuz the system will have to search all your small,big,huge locked worlds that you have locked a few years ago..
    this will take time, cuz system wont just work superfast or somethin like that, imagine owning 500+ small locked worlds and theres about 30k gt players and the system will have to search all through the player just to find the locked worlds
    I'm yet to be weird, same goes to others.

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    Quote Originally Posted by Baskerville View Post
    Ok Boomer, thanks for asking!

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