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Thread: Fix the chances of Rings being obtained!

  1. #13
    Master Sorcerer Noodle905's Avatar
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    I have currently done 31 ringmaster quests....

    All I need to finish my sponsor is to get the ring of nature, but these odds are absolutely atrocious and the "pity" system of "10 rings of the same type for one random" are absolutely terrible.

    Make it for 5 of the same ring to equal 1 ring of your choice, if you are unlucky enough to get five of the same duplicate, you deserve to be able and choose a ring.
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  2. #14
    Knight Hink's Avatar
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    Quote Originally Posted by MiMelody View Post
    There should be an algorithm where the game will read player inventory and mark any rings have been obtained and the system will reduce chance by 'quite a lot' of getting those same rings on their next ring quest.
    Then you get people complaining "we can't get 5 shrinking rings for the legendary whip of truth" I'd rather keep it pure chance as it currently is.

  3. #15
    Master Sorcerer Skullifer's Avatar
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    Quote Originally Posted by Hink View Post
    Then you get people complaining "we can't get 5 shrinking rings for the legendary whip of truth" I'd rather keep it pure chance as it currently is.
    If the amount of rings required to re-roll is reduced to 5 or so, that shouldn't be as big of a problem. Though I do think the whole shrinking ring step is stupid, and could be changed to something like; "Finish the Ringmaster Quest X amount of times."

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  4. #16
    Master Sorcerer TeachMeHow's Avatar
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    Quote Originally Posted by Skullifer View Post
    If the amount of rings required to re-roll is reduced to 5 or so, that shouldn't be as big of a problem. Though I do think the whole shrinking ring step is stupid, and could be changed to something like; "Finish the Ringmaster Quest X amount of times."
    I think they did that because they don't want you to get free sogs. By punching only the air
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  5. #17
    Master Sorcerer Noodle905's Avatar
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    Quote Originally Posted by TeachMeHow View Post
    I think they did that because they don't want you to get free sogs. By punching only the air
    If you were to spend the ~5-10bgl (depending on how competitive summer clash is) you spent on the whip on SoGs, you could literally buy over a million SoGs, it’s not OP lol
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  6. #18
    Master Sorcerer Skullifer's Avatar
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    Quote Originally Posted by TeachMeHow View Post
    I think they did that because they don't want you to get free sogs. By punching only the air
    Having to complete the ringmaster quest 10-20 times would still be a hard task to complete.

    Anywho, I really hope this whole thread is taken into consideration. There are some really good suggestions here and it would be a shame if this was just ignored.

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  7. #19
    Administrator NekoRei's Avatar
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    Heya! I already forwarded this concern to our design team to take a look. Hopefully we'll get a response from them soon!

  8. #20
    Master Sorcerer Elyrion's Avatar
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    Quote Originally Posted by NekoRei View Post
    Heya! I already forwarded this concern to our design team to take a look. Hopefully we'll get a response from them soon!
    that seems great.
    Quit this game already
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  9. #21
    Master Sorcerer Techy's Avatar
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    Growtopia just needs RNG protection on these kinds of areas that reward - with rng - random collectables.

    When there is a goal to collect all, but the system is designed against such, it feels disheartening for the player to continue trying to collect them all. They should also rebalance the 10 rings -> 1 random ring, and change it to 5, or at least make it 10 of any ring instead of the same ring.
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  10. #22
    Master Sorcerer Bardes's Avatar
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    Quote Originally Posted by Techy View Post
    Growtopia just needs RNG protection on these kinds of areas that reward - with rng - random collectables.

    When there is a goal to collect all, but the system is designed against such, it feels disheartening for the player to continue trying to collect them all. They should also rebalance the 10 rings -> 1 random ring, and change it to 5, or at least make it 10 of any ring instead of the same ring.
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  11. #23
    Master Sorcerer Noodle905's Avatar
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    Quote Originally Posted by NekoRei View Post
    Heya! I already forwarded this concern to our design team to take a look. Hopefully we'll get a response from them soon!
    Just following up so this thread doesn’t get killed without a proper response,

    Have you gotten any sort of response from the dev team yet?
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  12. #24
    Master Sorcerer Noodle905's Avatar
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    Still looking forward to a follow up on this..
    IGN: Noodle (previously Noodle905)

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    Quote Originally Posted by NekoRei View Post
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